Fog in cemetery

Post by beapo on 2022-12-05 14:21:55

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Post by Ludullu on 2022-12-06 01:36:08

We're in a god damn high fantasy. Let fog be foggy as hell! Let it stick to shit, climb trees, cover people completely, all that good stuff.

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Post by tautau on 2022-12-07 00:34:00

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Post by Ludullu on 2022-12-07 19:16:20

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I'm pretty sure what tautau meant is that Intrepid doesn't have to copy earth's weather or other stuff one to one. They can have the same thing but in a different shape/form.

First pass of the fog might not look as good as it could, but just saying "we on earth have this, so make it exactly like this" is also not the best feedback for a high fantasy game.

Post by beapo on 2022-12-08 12:07:17

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Post by Ludullu on 2022-12-08 20:35:06

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No one is saying for it to stay in this state. We all know that the visuals themselves look kinda shit. But that's a given cause we're, as you yourself said, in an alpha state.

Unless I completely misunderstood some commenters here, they seems to say that the form and presentation of the fog is fine. Its properties don't match those of the irl fog, but that's ok because it's a fantasy fog. The visuals will be fixed later on in the development process.

No one is stating the obvious "fog looks like shit", because in god damn every single fucking stream Steven repeats 10 times over that it's alpha and the visuals are not final. If this fog looks exactly the same before Ashes goes into beta - then we can say "why does is still looks like shit?"

Post by ZombieHeart on 2022-12-14 12:37:55

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