Post by Ludullu on 2023-01-28 00:35:25
The stat window should automatically compare what you're wearing to what your mouse is hovering over (if it's the same item type). The stat window itself was pretty basic, but the items themselves were pretty basic, so I don't have any concrete feedback on that front. It was easy to read, so that's always good.
As for looting UI. It looked serviceable. I'm not used to the "need/greed" system, so don't really have anything else to say on it. As long as we have the option to pick any other looting method - I'll never see that window again.
I definitely like the mention of the "you can quick-loot anything in a small radius" feature. That will be really useful if we have locations with mob groups or potential trains of mobs.
As for looting UI. It looked serviceable. I'm not used to the "need/greed" system, so don't really have anything else to say on it. As long as we have the option to pick any other looting method - I'll never see that window again.
I definitely like the mention of the "you can quick-loot anything in a small radius" feature. That will be really useful if we have locations with mob groups or potential trains of mobs.