How is AoC going to incorporate all level of players in node warfare?

Post by Kesthely on 2023-02-06 09:41:00

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Post by Ludullu on 2023-02-06 10:34:46

In both node wars and sieges every single citizen participates, so it's not lvl-dependent there. The impact of lower lvls will just be smaller. Node sieges might also have the same siege machines that can be operated by lower lvl players, so that could be the biggest role you could play as a lowbie.

In theory Intrepid could add some war goals for purely low lvl characters, but I don't think we've heard about anything like that so far.

Post by NoxVost on 2023-02-06 10:49:01

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Post by Ludullu on 2023-02-06 11:06:00

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Like I said, every citizen is the participant in the node war/siege. There's no limit so no "invite". Those theoretical siege machines might just be overtaken by high lvl players just because they want to operate them, but that's not any different from you being a high lvl player and someone else just being faster than you in taking those machines.

But yes, your smaller time investment will be less influential than someone else's bigger time investment.

Post by Kesthely on 2023-02-06 13:27:39

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Post by Songcaller on 2023-02-06 13:36:50

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Post by Kesthely on 2023-02-06 13:42:56

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Post by Ludullu on 2023-02-06 14:22:54

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That's for castle sieges. Node ones don't have that

https://ashesofcreation.wiki/Node_sieges
During the declaration period, individuals or guilds can register to attack or defend providing they meet the criteria.[15][16]
The player who originally declared the siege cannot exclude anyone from joining the attack.[15]
Citizens of the node or provincial nodes being attacked are automatically registered as defenders.[29]
Players do not need to be citizens of the node in order to register as defenders, but they cannot be citizens of a node that is at war with the node they wish to defend.[30]
Citizens of allied nodes cannot register to attack.[31]

Post by Ace1234 on 2023-02-06 14:48:15

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Post by Songcaller on 2023-02-06 15:17:16

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Post by Percimes on 2023-02-06 19:22:37

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Post by Noaani on 2023-02-06 19:30:39

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Post by Noaani on 2023-02-06 19:33:12

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Post by Kesthely on 2023-02-06 20:19:31

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Post by Strevi on 2023-02-06 21:35:49

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Post by Kesthely on 2023-02-06 22:13:02

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Post by tautau on 2023-02-06 22:28:09

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Post by Solvryn on 2023-02-06 22:55:02

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Post by Noaani on 2023-02-06 23:31:09

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Post by Ludullu on 2023-02-06 23:35:19

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I think they were just working on different time scales. The first player played for longer but just wasn't as skillful at game's mechanics, while the second player was amazing at mechanics but hadn't played as long to get the gear, cause gear usually just means time, unless you have ties to veteran players that can just give you gear.

Post by Solvryn on 2023-02-06 23:47:36

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Post by Noaani on 2023-02-06 23:54:39

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Post by Vaknar on 2023-02-07 00:07:00

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Post by Noaani on 2023-02-07 00:11:19

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Post by Kesthely on 2023-02-07 00:19:17

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Post by Ludullu on 2023-02-07 00:22:45

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Yeah, that's what I'm used to, but I dunno how Asheron worked. Maybe solo skill is more prominent there or maybe that second player also had veteran friends and was just a newbie in the game, but just had better mechanical skill so could kill the better geared player through sheer skill alone, and even if the fight escalated to gvg - the second player would've still won because they probably had friends on a similar skill lvl so he'd be better social skill wise too. But then one could ask how'd the first player's guild got the gear in a pvp game when there's a guild that's waaaay stronger than them, but this would be digging way too deep into smth I got no info on so whatever.

There's also a chance that the second player's guild were newcomers themselves, so they had better mechanical skill but just didn't have enough time to show it off at max lvl content. I've seen guilds like that show themselves off in L2 too. They'd come to the server later on, but they'd immediately start fighting at a decent lvl just because their overall skill was higher. And once they managed to get better gear - they'd dominate.

In other words, it comes down to the game's combat and gear design/balance. In L2 you could outplay some people through your own skill, but mostly the outcome would be determined by class matchup and gear difference. In Ashes the gear will supposedly represent ~50% of your power, so there's a slight chance that a lvl30 super skilled player might be able to beat a lvl50 mid-good skilled player, even if that lvl50 dude has much better gear.

I just think that player power is an always-shifting thing that exists on a time scale. Your guild might've been super powerful at the start of the game because they could play it 24/7 which let them push for better gear in those early days. But some other guild might come a few months later and wipe yours w/o a problem, just because they're more skilled. Both guilds were strongest on the server at some point in time, but only one came out on top in the end (which might also change later).

Post by Solvryn on 2023-02-07 00:26:42

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Post by Noaani on 2023-02-07 01:21:13

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Post by Solvryn on 2023-02-07 01:34:51

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