[Feedback Request] UI Progress and Processes Shown in February Livestream

Post by Vaknar on 2023-02-24 20:04:45

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Post by Sjelden on 2023-02-24 20:05:30

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Post by Ludullu on 2023-02-24 20:06:08

Looks great. Definitely would love a search option in inventory and options windows.

Also, if we could mirror the windows that would be great. The crafting window was left-to-right and I'd like to be able to switch it to a right-to-left option, so I could have it on the right side of the screen when I need to.

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Post by Azherae on 2023-02-24 21:08:53

Generally regarding UI/UX I've learned that I'm very different from many others because I abstract things too easily in my mind.

Customization of position and colors is good, but after thinking a while about games I like and play a lot, versus where Ashes is now, I can finally say that my issue is I don't care about textless icons or square buttons.

I don't like the colors much (I prefer for backgrounds to be closer to dark grey, and text then be light grey on that, like the default forum colors), and text sizes are also probably going to be something I change, but I feel that this is meaningful because so much of what I want would be outside the 'easy and normal customization options'.

I thought this was a function of just being 'brought up on' the FFXI UI which mostly gives you the names of items to read with only a small icon beside them, but it's probably from far before that. So I'd want an option for the backpack, at least, where I am seeing a list of things with their icons and their names, much like a 'squashed' version of the BDO Vendor Purchase UI. Something about a 'block of icons' with no text or that only show their text when I mouse over them, doesn't work for me at all , so if possible, I'd like some consideration be thrown in the direction of making an alternate display type like this. I don't mind if I have to scroll it as a result.

I could give extensive feedback on any iteration of this presentation type, at that time, if it's given, but again, I'm an 'abstractor' so I don't really mind as much how it is done. Just please give me some form of 'basic scrollbar with either one or two columns of text and smaller icons. I don't even care if it makes the icons basically unrecognizable.

Beyond that, I think it looks mostly good, if a little generic in a way I'm trying to put my finger on. I think I'll wait for a more hands-on since I tend to dislike the default UI 'theme' for most games, but often, if the game offers any alternates, one of those alternates is perfect for me, so I'll await that.

And as for the 'Dialogue options' being so large and central in big windows, I've hated that since Neverwinter and still hate it. I loved the 'long bar at the bottom' in Alpha-1, it allows me to stay a specific type of 'immersed' that I can't seem to get from any form of 'large box that is taller than it is wide', no matter where that box is placed on screen. I get a similar feeling from the crafting menu, it's too 'tall and a box' but I feel that this one is one where if you don't explicitly make a 'wide form' version, no amount of resizing, even with modular data change, will actually make it look good .

tl;dr I dislike the colors, I want more text than icons for items, and plz give me a 'Landscape Mode' option.

Post by itwashear on 2023-02-24 21:26:54

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