PvP sanctioned events and corruption?

Post by Kesthely on 2023-02-26 00:14:15

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Post by Arya_Yeshe on 2023-02-26 00:20:37

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Post by Ludullu on 2023-02-26 01:39:08

As Arya said, that is an intended gameplay mechanic. But yes, war decs will have a cost so I doubt a lot of guilds could even make declarations at big scales.

Also, if you declare war on several guilds - you'll get attacked by all those guilds too. And while a strong guild might overpower a few weaker guilds here and there, if that strong guild declares a ton of wars against everyone around they'll get overwhelmed due to being spread out too thin.

I've declared wars on whole private servers back in L2 days and we could only fight those if our whole guild was constantly on the same level of progress and was always farming stuff together. But as soon as we'd split up - we'd get destroyed by bigger forces. It was its own fun of course, but war decs in L2 also had 0 costs, so we didn't lose much in the process.

Post by Azherae on 2023-02-26 02:23:50

Technically, I phrased my question poorly, what I was trying to find out was which amount of MATERIALS your enemies in Guild Wars drop, and thought I'd just 'get all the information I could'. And of course ended up with the half of the answer I didn't technically want, for my greed.

But there's always next time.

As for your question, I don't think there should be any prevention of that. I do think that the 'protected members' thing that some games do, could be a good fit for Ashes, especially if a Guild War is treated as 'sanctioned', it wouldn't be THAT weird to say 'these players are civilians for this war, if you kill them you will get corrupted normally, and they can't directly assist in clearing objectives.

But this would really only be to allow guilds to have lower level characters/players able to join them and try to catch up, which isn't really the 'point' of a Guild War situation. People may just have to adjust to that.

Post by George_Black on 2023-02-26 02:25:14

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Post by Arya_Yeshe on 2023-02-26 02:30:07

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Post by Kesthely on 2023-02-26 17:40:26

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Post by Depraved on 2023-03-02 15:17:16

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Post by Veeshan on 2023-03-02 16:15:52

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Post by Veeshan on 2023-03-02 16:17:04

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Post by Veeshan on 2023-03-02 16:20:21

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Post by Songcaller on 2023-03-02 16:30:32

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Post by Depraved on 2023-03-02 21:04:11

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Post by Azherae on 2023-03-02 21:19:29

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This was the point of the question.

One of two things is gonna happen and we probably should care which.

"I declare Guild War against the guild of this person who keeps killing me to take my gatherables, so now he can't take any."

"I declare Guild War against the guild of this person to take her gatherables, without getting Corruption, even if she doesn't fight back." (and then maybe they drop 25%, maybe they drop 50%).

Maybe I misunderstand Guild Wars, but in the games I've played, it goes on for sometimes 2-3 rl days and it's just 'whenever you see anyone from this guild in the world you should fight them'.

Post by Arya_Yeshe on 2023-03-02 21:58:16

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Post by Jindrack on 2023-03-03 18:28:56

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Post by Azherae on 2023-03-03 19:36:38

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Thank you! I believe that clears up the entire thing.

EDIT: Also I hate and disagree with this implementation, but I truly appreciate the detailed clarification.

Post by Arya_Yeshe on 2023-03-03 19:40:40

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Post by Jindrack on 2023-03-03 22:12:57

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Post by Solvryn on 2023-03-03 23:27:58

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Post by Depraved on 2023-03-03 23:35:55

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Post by tautau on 2023-03-03 23:44:38

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Post by Veeshan on 2023-03-04 01:29:44

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Post by Solvryn on 2023-03-04 01:58:31

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Post by Liniker on 2023-03-04 19:50:21

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Post by Azherae on 2023-03-04 21:53:38

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Yes, that's me coming from games where 'Guild War' means something different, and expecting there to be risks or penalties for 'suddenly deciding to join an attack on a Caravan you see nearby'.

I'm glad to wait for more information on both these things, in the end, what I hate is the fact that a sensible implementation of Caravans is now unlikely to be enjoyable to me (either because Caravans will be a terrible idea and no one will do them, or because they won't be any fun because they're usually a waste of time to attack).

But like everything else with this game, that's speculation, so I guess I should really just have no opinion. Loving or hating this would require more information.

Post by Okeydoke on 2023-03-05 01:00:42

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Post by Kilion on 2023-03-06 08:48:03

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Post by Okeydoke on 2023-03-07 00:03:05

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