Any adventuring experience gain removes corruption - Thoughts?

Post by Fantmx on 2023-04-28 20:53:40

We have not received permission from Fantmx to share this post.

Post by Azherae on 2023-04-28 20:56:43

Opposed.

Entirely.

It's probably not enough to make it an issue, but I'm still really opposed to this unless quest givers refuse to interact with the Corrupted. It could obviously be 'balanced to work', but I don't want it to be 'balanced to work', I want it to not happen.

Post by Ludullu on 2023-04-28 21:14:15

As long as the majority of npcs are in the center of nodes rather than in the middle of bumfuck nowhere - I'm all for this.

Any XP we gain adds to the Node's XP and prevents its decay. So, in a way, a PKer who's removing their corruption by XP gaining is helping out whichever node they're in. This could also be additionally balanced by changing values of corruption removal within different nodes (mainly "victim's node removes more").

The biggest abuse I could see with this is doing artisan stuff within your freehold's buildings. If people can just grind some random activity there and remove their corruption - it breaks the whole damn system. Maybe this is one of the reasons why we can now pvp in the footprint of our freehold.

Potential solutions to that could be complete prohibition of PKer artisanry within freeholds; always opened doors if there's a PK inside (and other people can attack PKers even within the building); or, my preferred method, withholding the XP gained within a freehold and trading it to an npc within/near a node center to remove your corruption.

That last one would probably be a bit too convoluted for most people, but I think it would counterbalance the complete risk-freedom of freehold artisanry with super high danger of going near a node center when you're red.

Post by Lash on 2023-04-28 21:39:12

We have not received permission from Lash to share this post.

Post by Fantmx on 2023-04-28 21:52:35

We have not received permission from Fantmx to share this post.

Post by Fantmx on 2023-04-28 22:04:49

We have not received permission from Fantmx to share this post.

Post by Fantmx on 2023-04-28 22:08:29

We have not received permission from Fantmx to share this post.

Post by George_Black on 2023-04-28 22:37:12

We have not received permission from George_Black to share this post.

Post by Okeydoke on 2023-04-28 22:45:52

We have not received permission from Okeydoke to share this post.

Post by SamSlade on 2023-04-28 22:53:00

We have not received permission from SamSlade to share this post.

Post by Ludullu on 2023-04-28 22:54:47

We have not received permission from Fantmx to share the quoted post.
Yeah, currently the house is safe. I just see it not being safe for the Reds as a way to remove the abuse of "I got a ton of corruption... let me sit in this completely protected place and grind it all off".

Post by Ludullu on 2023-04-28 22:57:20

We have not received permission from Okeydoke to share the quoted post.
Right, I forgot that they changed the private storage as well. PKers will be so damn fucked that no one will PK :| I personally don't like that.

Post by Okeydoke on 2023-04-28 23:05:53

We have not received permission from Okeydoke to share this post.

Post by SamSlade on 2023-04-28 23:26:26

We have not received permission from SamSlade to share this post.

Post by Okeydoke on 2023-04-29 00:25:53

We have not received permission from Okeydoke to share this post.

Post by Songcaller on 2023-04-29 21:20:54

We have not received permission from Songcaller to share this post.

Post by Nerror on 2023-04-29 21:51:10

We have not received permission from Nerror to share this post.

Post by Azherae on 2023-04-29 22:00:54

We have not received permission from Nerror to share the quoted post.

If that thing about NPCs not interacting with you is true (source please?) I have less issues, but I still feel like this is just 'opening the gates for a lot of things that are basically going to be like exploits' that don't need to be enabled as possibilities that would then have to be Whack-a-moled.

Particularly when combined with 'people who have others willing to protect them while they gather' or similar. Always start from Fishing...

I guess I have more of a problem with 'the effort that will be required to make sure this is not a big deal' rather than the possibility of it happening ever. That's why I'd oppose it.

Post by Ludullu on 2023-04-29 22:04:10

If that thing about NPCs not interacting with you is true (source please?)
26:10 here
https://www.youtube.com/watch?v=d_P7AK22_18

Post by Azherae on 2023-04-29 22:20:36

If that thing about NPCs not interacting with you is true (source please?)
26:10 here
https://www.youtube.com/watch?v=d_P7AK22_18

Grati to you both then.

Less concerned, not zero, but no longer consider it reasonable to be particularly opposed if we make all the 'usual obvious assumptions'. Now I just don't like it, without any good basis for that dislike.

Post by Noaani on 2023-04-29 22:33:39

We have not received permission from Noaani to share this post.

Post by Okeydoke on 2023-04-30 00:19:54

We have not received permission from Okeydoke to share this post.

Post by Leonerdo on 2023-04-30 00:54:32

We have not received permission from Leonerdo to share this post.

Post by Nerror on 2023-04-30 01:04:46

We have not received permission from Nerror to share this post.

Post by Dygz on 2023-04-30 01:05:39

We have not received permission from Dygz to share this post.

Post by Azherae on 2023-04-30 01:09:15

We have not received permission from Okeydoke to share the quoted post.

I hadn't actually thought of this one specifically.

This is definitely one of those situations where I'm just throwing out general instinct from my own years of design, which is why I didn't try to give real reasons and just mentioned it as feeling. So, there isn't really any specific 'thing I'm thinking of', it's like looking at a card or something in a patch note for a MOBA or such. Moreso a 'spider sense tingling' feeling.

And therefore, I shift/admit/back down when presented with better priors.

I don't have a problem with the scenario mentioned, if I think about it. Just another risk/reward, with maybe a bit of a lower chance of Actual Realized Risk compared to some if you're skilled enough. But that's part of the gameplay too. You can be Corrupted 'if you're skilled enough', so the 'I can fish until I am no longer Corrupted as long as we keep beating/dodging the Bounty Hunters' is fine. I'd also assume slow Adventuring Exp gain for crafting/gathering, so it's whatever.

Post by Okeydoke on 2023-04-30 01:54:29

We have not received permission from Okeydoke to share this post.

Post by Noaani on 2023-04-30 02:09:57

We have not received permission from Noaani to share this post.

Post by Spif on 2023-04-30 02:35:07

We have not received permission from Spif to share this post.

Post by Okeydoke on 2023-04-30 02:36:18

We have not received permission from Okeydoke to share this post.