Post by Ludullu on 2023-05-29 11:10:41
Imo item drops is not the main goal of pvp. I think that mainly because flagging up decreases the amount of the stuff you'll drop on death. If Steven wanted everyone to just farm each other for mats, I doubt he'd go with that kind of design.
As I see it, pvp is there to just compete for the sources of those mats, be it mobs, bosses, quests or gatherables. If you get some mats from the dead player - great, that's a bonus, but I don't see it being the main goal.
As I see it, pvp is there to just compete for the sources of those mats, be it mobs, bosses, quests or gatherables. If you get some mats from the dead player - great, that's a bonus, but I don't see it being the main goal.