Can we get legendary items through exploration?

Post by ThexBlackxKnight on 2021-05-24 18:15:40

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Post by Sathrago on 2021-05-24 18:18:55

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Post by Grihm on 2021-06-05 21:52:46

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Post by SongRune on 2021-06-05 23:56:48

It's easy to create meaningful rewards for exploration out of natural player interactions. Rather than having special items available in the natural world, use exploration to reward players with opportunities. Allow players to discover bosses and content, not always new content, but valuable content, that others don't know how to find:

When you discover this boss, you get a choice: You can gather up your friends or your guild, and take it down yourselves. Whatever special drops it has are only for you and your group. If you don't have one, or you're looking for more prestige, find a large guild to offer the information to (for a cut of the profit, of course). You might even be able to start a bidding war, if you're the particularly industrious sort.

You can become known as the person who found something everyone wants -- and as the key to getting it -- or you can take it for yourself and your friends, and let your power grow. The choice is yours. But once that boss is defeated, who knows when -- or where -- it will ever spawn again. Maybe it will take months. Maybe, once it's defeated 10 or 12 times, it will never spawn again. Different bosses will have different conditions, and different quality of drops. But there's one thing you can be sure of: There's always a reason to go explore the world.

Post by Smol on 2021-06-17 18:39:03

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Post by Grihm on 2021-06-22 00:18:52

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