Post by Azherae on 2021-08-12 23:15:44
We have not received permission from Khronus to share the quoted post.
But why is it fun? I absolutely believe that you are having more fun. I don't want you to lose that fun. But your current words make it sound like all you want is to be able to move .
Not 'make sure an enemy can't hit you with dynamic attacks'. Not 'make decisions based on range'. Again, this is only from what you've said. If you're content just 'being able to move at all', then I actually think you are who @Ugoogee was trying to appeal to by just leaving both systems in (which is possible IF all you want is to be able to move around).
I hope and expect that Bow, Wand, and Spellbook would stay as Split Body no matter what happens, and it probably doesn't matter if 1H Sword and Mace just keep the 'can toggle this'. You're, by your own admission, simpler and less likely to get bored.
@Okeydoke - It's easy to keep saying 'most' MMO players want X or Y, but according to Cypher, even the polls from Intrepid themselves sometimes indicate it's not that simple.
It's been repeatedly said that the game will have 'a reasonable' number of Abilities. I expect 20 tops, and even 20 would be a lot. I expect more than 10, but some would be Weapon Skills that are close range.
As for your link, I don't know how up to date that is. Intrepid would have to clarify if they still intend to use the 'Focus' system, which leads to a different style of play altogether (yay Skillchains plz?)