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I'm not even talking about the big fights. Obviously you won't have time to click on every single person on the other side of the conflict. I'm talking about small-scale pvps, if not even 1v1s in the open world. Yes, I come from L2 where you usually had particular sets for particular classes, but there were still grades to those sets.
A player could be wearing 40-52 lvl gear, while the character was at 60++ lvl. You knew his base power (at least lvl40), but you didn't know the full extent. You then had to make a decision based on your own power. If you yourself were a 40 lvl dude, you could risk it and try to flag on that player, but then you'd instantly lose cause he was lvl 65. Or you could be lvl60 and didn't want to risk getting karma for killing a newbie with one shot.
Yes, all classes will be able to wear whatever gear they want, but there'll still be some type of scaling on that gear. Some would only be worn by a particular set of classes and some would only be worn on a particular set of lvls. By seeing the gear, you'd have a rough estimate of what you're about to encounter. This principle worked just fine in L2, so why can't it work here?
All I'm asking is just that the gear icon (that they said will exist) would be customizable, so that I can see the gear set more clearly. Ideally I'd like to be able to assign different colors to different sets, so when I click on a dude that's wearing "Frosty dragon ULTRA KILLER" set, I'd see the gear icon as super bright blue and I'd know to be careful around that dude.
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I haven't really played EVE, but can't you see what kind of ship it is? Big/small/attack/trade/etc. If I warp into a system and see a huge ship there - I'll bounce. If I have a mid ship and see a few small ones and I have guns that can deal with them, I'll try my chances. That's the risk and reward of EVE, is it not?
And on the topic of competition, Josh Strife Hayes had a good video about mmo pvp "balancing". There's always gonna be someone stronger than you or way weaker than you. There's very rarely any fair competition in mmos. Seeing your opponents gear would make the competition fairer because you'd know your chances from the start. If you've got the skill, you can still punch up and win, and if you've got the better gear you can try and take on more weaker people at once. It won't casualize the game. If anything, it'll bring it even closer to its roots.