Post by Azherae on 2022-03-08 07:52:31
So to preface, in the futuristic MMO I play, my faction has had an infrastructure failure status in their Headquarters star-system for a few days now, affecting trade and 'quests' and security.
I was thinking about this and realized that I don't know what the quests/tasks for a Node would be in a similar situation (i.e. an 'infrastructure failure), by comparison, because the specifics of 'infrastructure' for the setting of Verra are unknowns, right now. There was some implied story/'quests' in Alpha-1 which I won't go into, that referenced things that are the equivalent to a... let's call the 'Terrorist/Warlord Attack' status for simplicity, and a probable resolution, but such states are both transient and triggered, in Elite, so...
I'm trying to figure out how to ask the most relevant 'question' related to this, later on this month, both for the purposes of an answer, and to make sure I ask a question that is useful for Intrepid to answer if it's chosen, and I can't figure out how to condense it so that it doesn't end up sounding like a lore question or end up with a re-explanation of the fact that Nodes and their Tasks can be affected by things like weather or natural disasters.
Best I've got so far is:
"Is there enough physical infrastructure in a node requiring some form of reactive maintenance, that we can expect nodes to have any form of 'statuses' other than those related to meteorological/geological events, which would generate dynamic Tasks related to them even though they are at peace and in no serious danger of losing any facilities?"
As you can see, it's too long, hard to formulate, and STILL doesn't achieve the goal. I can't add 'more information about how Infrastructure Failure works in Elite', it's unwieldy and not helpful. Asking about sewage backing up might be funny, but wouldn't necessarily help either.
Thoughts?
I was thinking about this and realized that I don't know what the quests/tasks for a Node would be in a similar situation (i.e. an 'infrastructure failure), by comparison, because the specifics of 'infrastructure' for the setting of Verra are unknowns, right now. There was some implied story/'quests' in Alpha-1 which I won't go into, that referenced things that are the equivalent to a... let's call the 'Terrorist/Warlord Attack' status for simplicity, and a probable resolution, but such states are both transient and triggered, in Elite, so...
I'm trying to figure out how to ask the most relevant 'question' related to this, later on this month, both for the purposes of an answer, and to make sure I ask a question that is useful for Intrepid to answer if it's chosen, and I can't figure out how to condense it so that it doesn't end up sounding like a lore question or end up with a re-explanation of the fact that Nodes and their Tasks can be affected by things like weather or natural disasters.
Best I've got so far is:
"Is there enough physical infrastructure in a node requiring some form of reactive maintenance, that we can expect nodes to have any form of 'statuses' other than those related to meteorological/geological events, which would generate dynamic Tasks related to them even though they are at peace and in no serious danger of losing any facilities?"
As you can see, it's too long, hard to formulate, and STILL doesn't achieve the goal. I can't add 'more information about how Infrastructure Failure works in Elite', it's unwieldy and not helpful. Asking about sewage backing up might be funny, but wouldn't necessarily help either.
Thoughts?