DPS Meter Megathread

Post by Dygz on 2022-03-22 00:15:51

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Post by Noaani on 2022-03-22 00:21:21

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Post by Dygz on 2022-03-22 17:10:36

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Post by Noaani on 2022-03-22 21:39:20

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Post by consultant on 2022-03-26 20:47:04

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Post by Dygz on 2022-03-27 17:47:20

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Post by RockyProndoa on 2022-06-12 16:58:18

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Post by Ludullu on 2022-06-12 17:17:49

Here's my halfcent on the topic. Fuck dps meters :)

Post by Noaani on 2022-06-12 23:30:04

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Post by Ludullu on 2022-06-13 00:02:33

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Wanna hear a funny thing? That's almost exactly how L2's arena worked :D The most you could do is to just look at your own points or at some other player's points, but you never saw the full ladder. And at the end of the month, the dude with the most points would get the best weapon in the game (in the earlier updates), super strong abilities and the title of a Hero.

Worked just fine. You had to know your opponents, you had to do your own research, and even then you might've not known who'd be at the top because some guild might've ran their own pretender for the title at the very start of the season or on the very last day, and the guild would run him against their own members and pour points into him in hopes of having the most points by the end of the season.

I'd mention not having dps meters in pve (even though we had the damage numbers), but you'd obviously dismiss L2's pve as trash that doesn't require that kind of knowledge.

Most of the "dps" would just be learned through pvp. You managed to kill a dude in 3 crits instead of 4 after you got a new weapon? Your dps has increased! Congrats.

The burden of figuring out best builds and rotations/buff combos was on the players and not on a simple tool that just tells you the info directly. No one complained about not having dps meters and no one brought other people down for not hitting some arbitrary numbers. People just trusted each other to do their best and, you wouldn't believe it, people somehow did in fact do their best.

Post by Noaani on 2022-06-13 00:13:49

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Post by Ludullu on 2022-06-13 00:21:07

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From what I've seen they were mainly hp/skill parsers for pvp. I think I mainly used them for auto-potion use. Definitely never heard of them being used in pve outside of seeing the boss' exact hp values (which I think should be the default option in a game). Though maybe it was just the servers I was playing on, who knows.
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And yet the current biggest pve mmo looks down on them and even had a huge scandal related to the very concept of addons, let alone dps meters. And from what I know FF14's dev team tests their bosses themselves and I'd assume they do it w/o addons, so what people really need to do is to just git gud B)

Post by Noaani on 2022-06-13 00:26:36

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Post by Ludullu on 2022-06-13 00:31:59

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Yeah, and in due time the ones guessing would've come to the same result. So if anything you're just playing an easier game than them. And again, if even the devs can beat their own hardest content w/o that shit - players should be able to do the same.

Though I hope that players somehow learn that devs use dps meters too :D that would've been amazing, though I doubt that's the case.

Post by Noaani on 2022-06-13 00:54:08

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Post by Ludullu on 2022-06-13 01:21:58

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I guess I'm just a "hit a nail with my palm until I completely nail it" kinda guy. I'd rather spend a bit more time figuring stuff out on my own, get used to the mechanics/systems/combos and get a better understanding of how they interact with each other, rather than just look at software that directly tells me what the best combo is once I hit the buttons in a particular way.

Post by Noaani on 2022-06-13 01:29:46

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Post by Ludullu on 2022-06-13 01:37:17

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Then what is the difference between having the tracker and just timing yourself on some random mob w/o a tracker? If we do literally the same things, but I have a list of the things I've done in my head (or hell, even just written on a paper) while you use a 3rd party tool - what advantage does the tracker bring?