Low level PvP

Post by Ludullu on 2022-06-12 14:29:08

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Corruption system will prevent that PKer from doing it more than, maaaybe, a few times. You kill one lowbie - you're already in deep shit and are getting hunted by BHs. You kill another one? Now you can't kill anyone because your stats are in the trash and you'll have to grind for days/weeks to remove your future XP debt. Your gear will most likely break and some of it will probably drop, because you'll have to die multiple times with x4 penalties on each death.

Only a small fraction of the pvp population would be willing to just go kill low lvl players. And corruption will stop the majority of those people, and prevent others from trying.

Post by Ferryman on 2022-06-12 14:48:19

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Post by Ludullu on 2022-06-12 15:05:43

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Definitely hope that will not be the case, but yes, we'll have to see what the testing shows us.

Post by Dygz on 2022-06-12 16:00:01

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Post by Uboon on 2022-06-12 18:49:30

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Post by bloodprophet on 2022-06-12 21:30:02

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Post by bloodprophet on 2022-06-12 21:44:56

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Post by Ludullu on 2022-06-12 21:57:56

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Yes, all of those things are true, but if high lvl players/gatherers can still benefit from killing low lvl mobs - they'll fight low lvl players that are farming those mobs/resources and will just annihilate them in pvp. And I personally think this should be avoided.

Post by bloodprophet on 2022-06-12 22:43:26

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Post by Burnzey on 2022-06-12 22:49:49

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Post by CROW3 on 2022-06-12 22:54:15

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Post by Burnzey on 2022-06-12 22:55:52

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Post by CROW3 on 2022-06-12 22:59:35

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Post by Ludullu on 2022-06-12 23:16:13

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As they should be. A dude who played for 10h shouldn't do content that people, that have played for months, are doing. A lvl20 player probably won't have the quantity of resources to warrant a caravan run instead of just a mule. But if they do have that many resources, they'd probably want to sell them to higher lvled players. And if you need to run a caravan to those high lvl players - go talk to them and say "you want my resources? Go help me transfer them". And those high lvl players will be interested in helping the lvl20 player out because they want the resources.

If you're starting the game months after the release and for some reason there's no low lvl players around (this has its own terrible connotations), you could look for a guild to help you lvl. The chances are, if there's no new players - top lvl dudes would probably start leveling up their alt chars and would probably have low lvl parties that could pick you up for farm. And you'd now have protection while farming/gathering and a guild to socialize with.

Post by Okeydoke on 2022-06-12 23:23:13

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Post by Okeydoke on 2022-06-13 00:02:14

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Post by HiddenDaggerInn on 2022-06-13 00:10:54

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Post by Ludullu on 2022-06-13 00:12:16

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That's only an opinion because devs put themselves into a dead end. Intrepid's trying to get away from that dead end by having longer leveling process and having interesting content across all lvls. No one's stopping low lvl players from participating in some particular content, but they should expect to get killed, while interacting with said content, if there's high lvl players doing the same thing.
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To have a sense of character progress. If you don't want that, there's quite a few genres that just give you all the tools immediately and you go and play with them.

Even if the leveling concept itself didn't exist, you'd still have some sort of stat progression or movement on a gear tiers ladder, or any other kind of mechanic where people that put in more time get more advantages over the people that didn't put in as much time. And for those that dislike the sheer concept of someone being stronger than someone else, I believe, GW2 has equalization and an almost completely horizontal gear progression, on top of being story-centered - so there already is an alternative to the usual way of doing things.

Post by Dygz on 2022-06-13 00:40:47

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Post by Dygz on 2022-06-13 00:42:27

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Post by Dygz on 2022-06-13 00:45:28

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Post by Burnzey on 2022-06-13 01:37:51

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Post by ClintHardwood on 2022-06-13 02:16:41

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Post by George_Black on 2022-06-13 02:20:26

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Post by Kovrm on 2022-06-13 02:44:02

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Post by Burnzey on 2022-06-13 03:32:28

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Post by Ludullu on 2022-06-13 03:41:32

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And all of that traction is useless if all those casual players are only interested in completely changing core design choices of the game.

There's already a ton of stuff for casual players to do and the pvp system has already gotten casual-friendly changes. If that's not enough - this game might not fit their casual playstyle and that's completely ok, they have a ton of other games to go and casually play.

Literally any pvp event/action can be done at any lvl. The only thing that differs is your impact on that event/action. Especially when compared to the impact of higher lvled/geared people. As I already said, if you want an equalized pvp environment - there's a ton of games that can provide you that. There's currently no plans to have that in Ashes, and I highly doubt they'll suddenly appear down the road.

Post by George_Black on 2022-06-13 03:49:25

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Post by Kovrm on 2022-06-13 04:16:47

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Post by Dygz on 2022-06-13 06:18:32

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