no opt in pvp?

Post by PenguinPaladin on 2022-06-28 14:04:12

We have not received permission from PenguinPaladin to share this post.

Post by Amrothe on 2022-06-28 14:51:24

We have not received permission from Amrothe to share this post.

Post by PenguinPaladin on 2022-06-28 15:00:10

We have not received permission from PenguinPaladin to share this post.

Post by Mag7spy on 2022-06-28 15:06:35

We have not received permission from Mag7spy to share this post.

Post by CROW3 on 2022-06-28 20:24:37

We have not received permission from CROW3 to share this post.

Post by Ludullu on 2022-06-28 20:29:28

Database query failed while verifying quote authorship.
Neither of the references mention anything about in-system balancing. I think what they mean is "some server will be populated with people who are more ok with pvping and some servers will be more pve-friendly". Society will decide which side the server leans in.

Post by Ludullu on 2022-06-28 20:32:58

We have not received permission from CROW3 to share the quoted post.
I even refreshed my page before commenting and still didn't see this and posted literally the same thing. Gdi

Post by CROW3 on 2022-06-28 20:34:12

We have not received permission from CROW3 to share this post.

Post by Bot on 2022-06-28 20:41:36

We have not received permission from Bot to share this post.

Post by Ludullu on 2022-06-28 20:51:04

Database query failed while verifying quote authorship.
PvP servers would not go green to red. They'd just be permapurple. The only reds would be the assholes who prey upon the lowbies, cause anyone who gets above a certain lvl on a "pvp" server would just fight back.

Post by CROW3 on 2022-06-28 21:24:02

We have not received permission from CROW3 to share this post.

Post by Ludullu on 2022-06-28 21:25:01

Database query failed while verifying quote authorship.
Yeah, it will probably come down to that and alienate the remainder of the pvers from the server. They'll just go to the "pve" server and this is why I hate the idea of separated servers. They just speed up this process to the extreme and kill off the pvp part of the game, while having it be society-based might let the pvp-inclined servers even out and/or self-regulate if they see that they're killing too many lowbies.

Also, imo if a high lvl pvp has to make an alt to get more pvp or for farming reasons, while there's still lowbies on the server - there's something wrong with the design of the game.

Post by Mag7spy on 2022-06-28 21:26:11

We have not received permission from Mag7spy to share this post.

Post by CROW3 on 2022-06-28 21:51:39

We have not received permission from CROW3 to share this post.

Post by Sinder on 2022-06-28 23:40:44

We have not received permission from Sinder to share this post.

Post by Dygz on 2022-06-28 23:58:03

We have not received permission from Dygz to share this post.

Post by Mag7spy on 2022-06-29 02:02:51

We have not received permission from Mag7spy to share this post.

Post by FuryBladeborne on 2022-06-29 04:56:16

We have not received permission from FuryBladeborne to share this post.

Post by Ludullu on 2022-06-29 04:59:58

Database query failed while verifying quote authorship.
In L2 you saw the Guild's icon and name when you targeted a person from that guild. Then you just ask around for the name of that guild's GL and sooner or later someone will tell you. There was also a server-wide guild UI element where you could see all the guilds on the server, but I dunno if that was an official thing or a private server thing and when exactly it got added to the game. And I'm not sure if people in Ashes would want to have that kind of info disclosed.

But yes, we should always know which guild a player belongs to, not only to hold them accountable for their actions, but also to build the story of the game/server. If I see a super strong party from the same guild farming a boss in a super cool way, I'd want to share info about them with others, and soon enough that party and guild would be popular and prestigious (if they weren't already).

Post by Dygz on 2022-06-29 05:57:57

We have not received permission from Dygz to share this post.

Post by Ludullu on 2022-06-29 06:01:26

We have not received permission from Dygz to share the quoted post.
And in a PvX game, especially the one like Ashes, players are a part of the story. EVE has a ton of stories and all of them came from player on player action, be it combat or subterfuge or betrayals or whatever else. That's the story of a PvX game.

Post by Dygz on 2022-06-29 06:06:04

We have not received permission from Dygz to share this post.

Post by Ludullu on 2022-06-29 06:08:13

We have not received permission from Dygz to share the quoted post.
Ah, you mean it in that way. Then we agree. Just got lost in the semantics, as is usually the case when it comes to disagreeing (or even agreeing) with you :D

Post by Noaani on 2022-06-29 06:08:49

We have not received permission from Noaani to share this post.

Post by Noaani on 2022-06-29 06:47:05

We have not received permission from Noaani to share this post.

Post by CROW3 on 2022-06-29 07:33:08

We have not received permission from CROW3 to share this post.

Post by Noaani on 2022-06-29 10:21:35

We have not received permission from Noaani to share this post.

Post by Mag7spy on 2022-06-29 14:30:33

We have not received permission from Mag7spy to share this post.

Post by Mag7spy on 2022-06-29 16:02:05

We have not received permission from Mag7spy to share this post.

Post by Mag7spy on 2022-06-29 16:14:18

We have not received permission from Mag7spy to share this post.