Post by Azherae on 2022-07-03 22:19:32
I'm saying that you don't understand BDO combat.
I'm saying that the reason you don't understand BDO combat is that the game disincentivizes you from actually moving to a greater understanding of its combat through its itemization. The itemization makes it unnecessary to learn to understand the combat or to experience it 'properly', but there is nothing about the underlying core of the combat engine or even the generality of its construction that leads to the thing you have so far indicated that you don't like about it.
Those things are part of the itemization. The combat is perfectly fine for an RPG, it is just not currently attached to an RPG .
EDIT: This leads to anyone who understands this, being completely happy at the idea of "Ashes Combat being like BDO combat" because they are thinking 'Oh I can get this great Combat but actually attached to an RPG backend? That sounds great sign me up'. Whereas you have concluded 'This combat is poor and should not be attached to an RPG because it will be bad'.
I'm saying that the reason you don't understand BDO combat is that the game disincentivizes you from actually moving to a greater understanding of its combat through its itemization. The itemization makes it unnecessary to learn to understand the combat or to experience it 'properly', but there is nothing about the underlying core of the combat engine or even the generality of its construction that leads to the thing you have so far indicated that you don't like about it.
Those things are part of the itemization. The combat is perfectly fine for an RPG, it is just not currently attached to an RPG .
EDIT: This leads to anyone who understands this, being completely happy at the idea of "Ashes Combat being like BDO combat" because they are thinking 'Oh I can get this great Combat but actually attached to an RPG backend? That sounds great sign me up'. Whereas you have concluded 'This combat is poor and should not be attached to an RPG because it will be bad'.