I don't like action combat, and it could very potentially stop me from playing

Post by PenguinPaladin on 2022-07-11 20:41:55

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Post by iccer on 2022-07-11 20:44:57

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Post by Azherae on 2022-07-11 20:45:48

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How utterly obnoxious...

The entire point of BACKLINE is that you can't be HIT, isn't it?

Dashing up perfectly is about 'not dashing when there is the possibility that you will take damage or have to cancel the healing to survive'.

What games do you guys even play, seriously, are you just trying to troll me?

Post by PenguinPaladin on 2022-07-11 20:49:38

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Post by Azherae on 2022-07-11 20:54:46

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Ok yeah nvm. I can only conclude that you don't actually play enough Action Games for this to make sense. Maybe Action MMOs since they tend to be easier.

I would also assume you don't raid either just from this response, and you did specifically mention playing ESO and not even needing any mana management.

If the 'raids' contain 'no mana management' and 'dashing up to the tank at the wrong time' is NOT a death sentence or at least a massive MP cost that would have been optimal to avoid by not being hit, that's not Raid level content to me.

I try really hard to not just assume that people that make these arguments are super casual and only play easy games, but this is increasingly the only conclusion I can come to.

I'll aim for that top 8%, and you can backline it and hope that Intrepid's design for top end raids lets this just work.

Post by BrianDaddy on 2022-07-11 20:55:18

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Post by Mag7spy on 2022-07-11 20:57:40

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Post by Azherae on 2022-07-11 21:00:21

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I'll take it.

Healing Shiv +11 OE.

Post by PenguinPaladin on 2022-07-11 21:01:24

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Post by mcstackerson on 2022-07-11 21:05:40

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Post by Azherae on 2022-07-11 21:07:47

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I honestly agree with you but I don't have the same goals as you.

I would hope for everyone to have a chance to experience everything in such a great game and enjoy it. I dunno if it is hard to believe, but I care a LOT about other people, people I don't know, and people who might not know what there is out there to enjoy.

If Ashes makes no top-end content, and it's all just politics, PvP, and World Bosses, at the top, I'll take it.

If Ashes makes a game where only I and others like me can do it and you and everyone like you who (for example) hates Action Combat healing gets relegated to 'well there's lots of other things to enjoy', then I will both 'be among the best Raiders' and also be upset that they were not able to deliver something that you (or someone who is similar to you but actually cares) could enjoy.

But it is true that if the majority opinion is just 'Yeah I don't care this seems too hard to be fun anyway' then I'll just ignore it like I do in the genre of game I play more now.

If you aren't trying to be competitive, if you don't care about the top level raids, and somehow still concluded from this that I 'want Action Combat above all else', then there's nothing to say.

Post by Azherae on 2022-07-11 21:14:32

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As a designer, I am telling you that claiming something is impossible because you know enough about the limitations of the thing you study and design is the literal definition of logical.

This stance is almost unbelievable. Logic is specifically 'conclusions following priors using a system to understand them'. Logical deductions are not guaranteed to be facts and do not have to be facts , they are the way you work out what is most likely to be true and how you can work around it.

Since my claims have priors and yours don't (at the moment, I will be glad if you bring them), the burden of 'logicality' here is not on me.

But a more serious question. Are you one of those people who will actually go 'I think it is possible' when the consensus of those who do something for a living is that it isn't? I am very aware that such people exist, I've met CEOs like that. They're no fun. Also they ruin themselves.

My point being that I don't expect any 'level of person' to be immune to this. I've worked directly for 'that guy', a person who doesn't even write code and insists to programmers 'This should be possible it seems so easy'. If you're in that camp, so be it. I personally have been in this industry (not game dev directly) long enough to never assume that even the top of a multimillion dollar company has any capacity for using reason in this way. I hope you can forgive me for similarly not assuming it about you.

Post by PenguinPaladin on 2022-07-11 21:16:55

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Post by Azherae on 2022-07-11 21:20:37

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I'm always snarky, I find people incredibly frustrating because they don't track the conversations they jump into, yet I try not to just ignore them.

The current form of this discussion was about raid content.

You said things and then claimed 'well I think the rest of the game is more important than the raid content anyway'.

Of course there's nothing left to discuss, you weren't even trying to have the same discussion in the first place. Why would I try to come up with a counterargument to that statement?

Perfectly balanced hybrid would be great. We agree.

Post by Azherae on 2022-07-11 21:29:19

Actually now that I've gone back and reread your posts and noted that many of them were edited to soften them after I responded to their original form, I ask two things.

1. Are you the type that generally reacts quickly and then expands on it later?
2. Given that it happened THIS time, was there a specific reason why I was supposed to take your responses more 'nicely/whole' than they were in their original forms?

I'm absolutely good with ditching any animosity and updating my model of you to be 'respond to you slower once you've had time to decide if you actually want to add to a post'.

Post by Mag7spy on 2022-07-11 21:31:54

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Post by PenguinPaladin on 2022-07-11 21:32:00

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Post by Ludullu on 2022-07-11 21:34:14

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I'm no designer or a dev, but I'd bet money that they have literally nothing to do with the stagnation. But some dumb execs (just like the ones that Azherae mentioned) most definitely do.

Post by Azherae on 2022-07-11 21:38:08

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Then I apologize to you entirely for getting into this state. idk if it affected you but I will absolutely admit that it completely annoyed me, and therefore you got those reactions.

I would like to have a more civil disagreement on 'the meaning of the difficulty implied by having to dash around to heal', but I also don't need to engage on it.

So for you if you care and anyone else, the other part of 'dash up perfectly' is that if this is my main healing skill (for some reason) and there is damage to two different people who are physically distant from each other, I perceive that there is a meaningful difference in difficulty and risk to heal both those people using "Close Range Heal" vs "Long Range Tab Target Heal".

I would like the option to take that risk and get very good at doing so. I would also like this to be rewarding enough that it is worth risking doing it even though obviously sometimes it will fail and lead to suboptimal outcomes.

I would like this option to be one that is not a terrible idea/death sentence in top-end raids.

As you said, you did agree that whatever balance was required to make it so, was fine with you, and I reacted to the comment about 'walking being hard for me' and did not address your stance of agreement. For that, I can only offer to be more mindful of your response style.

Post by Mag7spy on 2022-07-11 21:38:25

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Post by Azherae on 2022-07-11 21:40:23

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I'm no designer or a dev, but I'd bet money that they have literally nothing to do with the stagnation. But some dumb execs (just like the ones that Azherae mentioned) most definitely do.

In order to push limits, it helps to have a real understanding of what they are.

Post by Mag7spy on 2022-07-11 21:42:16

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Post by PenguinPaladin on 2022-07-11 21:47:42

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Post by mcstackerson on 2022-07-11 22:23:29

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