Dev Discussion #43 - World Map Discovery

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Post by Ludullu on 2022-07-14 22:28:51

When you start your character's journey, the map should be completely covered with fog of war. Walking around can lift that fog and give you exploration experience. It also marks some points of interest on the map (big bosses that were in direct line of sight for the player, and such). But those marks only last a week (just for example). And after that week you'd need to go back to that place to "remap" them. The overall fog of war will stay lifted and show you the layout of the land itself (cause the underlying environment won't change), but all the markers will become "outdated" (maybe change color or smth like that), even if the location itself hasn't changed at all.

I think smth like this would allow people to have beneficial fun exploring the whole world once and then have reason to explore some of the parts again in the future, if they want to keep up-to-date info on it.

Ideally node citizenship would allow you to update your map through some node building, where any connections your node has would show up on your map. This would give you the most recent info on other nodes building up and maybe some big dungeons opening up around them. Would be a great way to learn what has changed in the game if you haven't played for a while.

Post by Fela on 2022-07-14 22:29:47

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