Expansion Classes YAY or NAY?
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Highly doubt it'll be that. L2's duelist was pretty much just a pure fighter, while here it'll be an almost pure rogue, with just some fighter spicing on top.
Though maybe if rogues can spec into dual weapons and then add fighter's "hit hard"-type augment, then I guuuuuess it'd be similar? But for now I'd say not to hope for the same design between the two.
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Does 64 + 17 not equal 81? Or +36 not equal 100?
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And I said exactly this in my first comment in this thread. Except I expect them to not slack off and do their full job. That being adding a fully integrated new archetype. It could take a year or two, but I'd rather see a proper archetype than several completely unrelated ones.
If later down the line they decide to make a completely new realm outside of Verra and have completely new classes there - I'd be fine with that too, because that would make more sense than adding new archetypes to Verra. And if you had the same thing in mind, then I guess we agree.
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L2 was like that too. You had this lil boi
Turning into this big boi
He was a great source of dps for support classes or even just for solo farming. And if you gave him some good gear, he could outdps some weaker dpsers
There were also these bois, who provided you with healing/mana regen/buffs
I think Ashes will have smth fairly similar.
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Yeah, the brightest example of this for me is the difference between the general association with the word "Warlock" and L2's players' association with it.
Generally people think about these cool dark powerful magicians who control dark magic (at least from what I've seen people say about warlocks), while L2's warlocks are this - a thin little boi who summons cute little kitties