Before I get too Excited, PVP\PVE by Choice?
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I mean they literally said 'thanks that definitely answer my question' on post four. Everything after that was people who don't bother reading beyond post one, Azherae trying to help people understand other people's points of view, or circle jerk. And lord help us we can't stop THOSE forces of nature.
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That depends on how many of them there are and how hard they hit. Obviously at top lvls it's gonna be way easier (though still not necessarily), but before that they could definitely be strong enough to 3-4-shot any corrupted player and defend the town this way.
You could even have ranging strength of them, depending on the node lvl and the amount of money the Mayor invested in them. This way the lower lvl nodes could be more dangerous for normal players, while way safer for PKers, with higher lvl nodes being the opposite.
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That depends on how many of them there are and how hard they hit. Obviously at top lvls it's gonna be way easier (though still not necessarily), but before that they could definitely be strong enough to 3-4-shot any corrupted player and defend the town this way.
You could even have ranging strength of them, depending on the node lvl and the amount of money the Mayor invested in them. This way the lower lvl nodes could be more dangerous for normal players, while way safer for PKers, with higher lvl nodes being the opposite.
Works best if they are Ranger builds with snares that have basically no way to be resisted and strongish DoT.
Guards just killing off players is less fun for both sides, I think, but 'guards giving players the option to finish them off'?
Fun and Fireworks for the whole Node.
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