Feedback: We love the open sea PvP change - now, what about open PvP zones for World Bosses?
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There's always a bigger fish. At least I hope there'll be, especially considering the RPS balancing (that is if we're talking 1v1 matchups instead of proper party content that Ashes is designed around).
But even outside of that. You're thinking about this in the context of a stationary situation. You only have a set amount of things and, if you were to die as green or purple, you'd only lose a part of said things. I expect the open seas to give us a reason to stay in the zone for longer, which will bring more potential deaths with it.
This is exactly why I compared it to the caravans. If Intrepid allows us to respawn during the caravan run, you'll have way more deaths from both sides of the encounter. And you'll keep dying until you either win or lose. Well, the general "you". Though, considering you like objective-based pvp, I'd assume you'd see the caravan's attack or defense to the end.
Now there's a chance that we can't respawn during the caravan run and a chance that the open seas won't give us a reason to die many times there. I see either of those mechanics silly so definitely hope that is not the case, but we'll test it during alpha2.
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