While Waiting...

Post by grisu on 2022-09-14 21:10:51

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Post by Azherae on 2022-09-14 21:24:16

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It can't really be THAT bad, can it?

I mean, everything I've seen online personally implies that it is, but they get enough people to play it still, somehow?

If you don't mind, any examples of 'unforeseeable mistakes'? (I'm assuming that was sarcasm, if not, ignore me)

Post by Ludullu on 2022-09-14 21:41:25

I mean, everything I've seen online personally implies that it is, but they get enough people to play it still, somehow?
I think that's just the biggest indicator of AoC's potential success. If people are ready to suffer through a mess of a game that is AA - they'd probably love Ashes, if it manages to be all that it wants to be.

Post by Azherae on 2022-09-14 21:53:09

I mean, everything I've seen online personally implies that it is, but they get enough people to play it still, somehow?
I think that's just the biggest indicator of AoC's potential success. If people are ready to suffer through a mess of a game that is AA - they'd probably love Ashes, if it manages to be all that it wants to be.

There are many reasons why I consider that a bad thing, not a good thing, so I don't really understand the sentiment.

If a game manages to attract a lot of people who play bad games... That's a type of success, true, but...

Post by Ludullu on 2022-09-14 22:09:04

There are many reasons why I consider that a bad thing, not a good thing, so I don't really understand the sentiment.

If a game manages to attract a lot of people who play bad games... That's a type of success, true, but...
Nah, I meant it more as a "AA's good parts are enough to keep some people playing even through the shitty parts". Ashes will have quite a lot of the same good parts (and even more), while probably not having the bad ones. Which means that it would attract and hold people even better than AA did/does.

Post by Azherae on 2022-09-14 22:15:00

There are many reasons why I consider that a bad thing, not a good thing, so I don't really understand the sentiment.

If a game manages to attract a lot of people who play bad games... That's a type of success, true, but...
Nah, I meant it more as a "AA's good parts are enough to keep some people playing every through the shitty parts". Ashes will have quite a lot of the same good parts (and even more), while probably not having the bad ones. Which means that it would attract and hold people even better than AA did/does.

Ah, ok. I'll see if @grisu educates me a bit more about the bad parts.

Post by JamesSunderland on 2022-09-14 22:37:17

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Post by Okeydoke on 2022-09-15 01:13:07

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Post by grisu on 2022-09-15 01:28:11

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Post by Azherae on 2022-09-15 01:46:24

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I genuinely thank you.

I have always understood ArcheAge to be close to the BDO model even if not in every way, making it more possible to quickly switch closer to it, with Ashes intending to pull further away from it.

My interest in this game has always hinged on it being 'Lineage that goes in the direction of FFXI' rather than 'Lineage that goes in the direction of BDO'.

That's somewhat unrelated, but I am also ignorant about the 'boots on the ground' FEELING of playing ArcheAge, and I've played enough BDO to know that it's not really easy nor possible to explain just how bad it feels to someone who doesn't play it, because a lot of what it does sounds fine or even good, theoretically.

I am willing to basically just trust your words since you feel strongly enough about it to push through the potential derision. I know the feeling. What you said matches everything I find when I do look myself, so I will consider myself informed for the time being.

Post by Sathrago on 2022-09-15 02:29:03

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Post by JamesSunderland on 2022-09-15 03:57:37

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Post by Okeydoke on 2022-09-15 04:28:11

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Post by Okeydoke on 2022-09-15 04:42:11

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Post by JamesSunderland on 2022-09-15 06:41:48

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Post by daveywavey on 2022-09-15 08:37:59

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Post by Strevi on 2022-09-15 16:27:21

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