DPS Meter Megathread
We have not received permission from Mag7spy to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Aerlana to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Aerlana to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Noaani to share the quoted post.
His argument is that they shouldn't enjoy the game at all! They should touch grass.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Aerlana to share this post.
We have not received permission from Sapiverenus to share this post.
We have not received permission from Noaani to share this post.
@Noaani
@Azherae
how close is this to yall's experience with trackers and their general functionality (mainly talking about the "window" here).
https://www.youtube.com/watch?v=UnnmIcAhuZ0
In L2 this "window" could be seen as the general buff amount and your very limited self-buffs that gave you a big boost (though this was mainly applicable to only one class). But considering that most bosses had a much longer ttk than just a few minutes, these "windows" weren't as important as they seem to be in WoW. And the general buff was always there (unless you royally fucked up your mana usage) so you'd be at a constant high boost of power.
Here's the most famous video of a "window" being utilized to its max
https://www.youtube.com/watch?v=k-0320xPqvQ
This kind of method was used from time to time by other people, but usually you'd just farm normally cause your dps was enough to be in the best loot bracket.
And as an addition to that question, would you want to have the same kind of combat mechanic in Ashes, or is it not even a "want" but a "need" because this mechanic promotes the use of your analysis abilities?
We have not received permission from Sapiverenus to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Noaani to share the quoted post.
Maybe I misunderstood it, but the window's dps output seemed to heavily rely on your rotations and build. Trackers let you know which rotation and build is the objectively best one, so that you can maximize your window's output.
And my question was whether your experience in non-wow games was similar to the one presented in that video. As in, "if you can't manage to maximize your window - your raid might wipe because the dps check was failed". And the tracker would be used before the fight to know your window's potential output and after the fight to see whether you matched that level or you failed and was the reason for the wipe (if I understand the tracker's application correctly).
We have not received permission from Noaani to share this post.
We have not received permission from farewell to share this post.
We have not received permission from Sapiverenus to share this post.