Sorry to disappoint(?).
Would you like more variety? As noted, I only do this because the rest of my group doesn't generally have the time/patience, but I could honestly leave 'Mag Fact Checks' to other people.
Nah, but I mainly judge what I wanna read and pay attention to by pfp first and then by the name if the pfp is the auto-generated one (hate them with a passion cause half of these fuckers look the same). So when I saw your pfp and read the comment I thought it was someone knew. Then read the comment and double-checked the name cause the comment read like you
In general my Profile Picture will change approximately 1 week before the expected date of a LiveStream, so you will only have this experience once per month.
And so that this post contributes to the thread in any way, for non-fighting Gamers:
Literally everything that is being said here about Combat Trackers is relevant to those games and explicitly aimed for by the developers because of a simple point that I feel worth addressing.
"People playing suboptimally relative to their own wishes without knowing that they are doing so does not help anyone."
The cost of the above is that there is a subset of people who will be toxic and attempt to remove the 'relative to their own wishes' part. This is never solved by ignorance. The ignorance simply strengthens the barrier between two specific types of people, in competitive games.
There are people who prefer to play without understanding any Frame Data, understanding any hitboxes, understanding any Move Properties. This is great. As long as they are having fun and know they are choosing to engage with less of the game than there is, they will not be unhappy. Even if they get completely defeated by someone who does know all those things OR a savant, they can rest easy in knowing that they lack the knowledge to
apply greater skill
.
There are people who prefer to play with perfect understanding of all those things, and they therefore can make very educated choices about how they want to play,
if
they want to play, and what strategies would personally make them happy.
And then there are the unfortunate people who want to play without understanding any of those things (you don't need to understand them all), but still want to not lose 80% of the time when facing a randomly selected opponent. Not all of these people 'hate Frame data' or 'hate the sort of person who knows hitboxes', BUT...
Nearly all people who 'hate Frame Data' or 'Hate the sort of person who knows hitboxes' is this type of unfortunate person. This is the parallel I see relative to combat trackers. Those who hate Trackers don't want to 'just enjoy the game'. They want to 'not lose while understanding less things' and therefore will pursue the idea that others should be limited in what they are allowed to understand.
And that,
@NiKr
, is the difference between you and those people. If Ashes is built the way Mag implies, all that will happen is that someone will do the frame analysis instead, and then those people will complain that 'this isn't the way the game is supposed to be approached'. For the same reason.