Corrupted State and how to hide it

Post by Strevi on 2022-09-27 18:25:44

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Post by tautau on 2022-09-28 01:20:00

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Post by Ludullu on 2022-09-28 01:31:18

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if you want to be permaflagged - open seas exist. Go and find you random pvp fun.

The game will have most of its valuable content be party-based. Any solo content would most likely be more casual-friendly or just artisanal stuff. If you're going out there "permaflagged", I'd assume you believe in your ability to win against other players, you probably have good or maybe even great gear and you're obviously in a mood for pvp.

The majority of solo players will be just minding their own business and not thinking too much about any pvp encounters because they know that the corruption system is protecting them and that the attacker would have to have a pretty good reason to kill them (outside of the obvious few dicks). So most of these solo players won't be flagged up for no damn reason. And in the bigger picture of the server, you'd probably have to run around for dozens of minutes if not hours to find someone who's solo and is permaflagged (again, mainly because they'd just get mauled by any passing group of people).

So you're suggesting a system that will only work how you want it to work in maybe 3-4% of cases, if that. And will most likely reduce in time, because those permaflagged people will see that they just get attacked by stronger forces and while they themselves stay flagged, that stronger force becomes green after 90 secs so they can keep on doing whatever they wanted to do. So why in the hell would any logical person keep having that permaflag on them.

NW had this system because people whined about exactly the things I'm talking about. But Ashes will have a ton of other sources of pvp (including a permaflagged one), so there is literally no point in implementing the NW's one. Except AoC's systems are organically meaningful, while NW's system had to give you benefits to even begin to try and attract people to itself.

Post by Ludullu on 2022-09-28 01:33:12

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My favorite one was the southern Dion gates <3

Post by hleV on 2022-09-28 12:17:13

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Post by hleV on 2022-09-29 16:46:18

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Post by Ludullu on 2022-09-29 19:12:47

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Funny how you've listed 3 faction-based games. I'd be interested in hearing how "fun" your victims found those games, and more specifically the times when they were murdered by the opposing faction with 0 punishment for their killers.

The whole point of the corruption system is to move all that "random" pvp into more meaningful and goal-based places/situations. Because in most cases, if you get randomly attacked while you're minding your own business, you probably didn't want to be attacked. Now Steven doesn't want to completely remove PKing, because he knows that sometimes you "just gotta", but random meaningless attacks (and especially kills) will be way rarer than in most faction-based mmos.

The problem with togglable flag is that no one will use it. If you want to pvp, there's gonna be several ways to do so against other people who want to pvp. Quite a lot of those people will be in the open world, but they'll be way more likely to fight back against you because they'd be participating in the same means of pvp as you.

Post by Abarat on 2022-09-29 19:26:54

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Post by Ludullu on 2022-09-29 19:48:15

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Those dungeons are supposed to be non-repeatable. So out of hundreds, and potentially thousands, of hours of gameplay, you'd maybe spend a few dozen in instances. If that even.

Post by Abarat on 2022-09-29 20:07:17

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Post by Dygz on 2022-09-29 20:33:52

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