Post by Azherae on 2022-10-14 18:57:59
This is fine.
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They said previously that you can max out 2 specialties within an artisan branch. So unless that has changed, I'd assume you could go for weapon and armor and master them fully. At least that's my current plan.The main question isn't that clear, because I would EXPECT that you aren't able to master Weaponsmithing, Armorsmithing, and Tailoring all on one character, but maybe that's what they want.
I'm a bit upset that Alchemy is in processing instead of crafting, cause I wanted to have it as my third highest profession, but there's a chance that Arcane engineering is somehow linked to it so there's that.They said previously that you can max out 2 specialties within an artisan branch. So unless that has changed, I'd assume you could go for weapon and armor and master them fully. At least that's my current plan.The main question isn't that clear, because I would EXPECT that you aren't able to master Weaponsmithing, Armorsmithing, and Tailoring all on one character, but maybe that's what they want.
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It'd be 11 chars, unless they've changed the "2 masteries per char" rule. So if Intrepid lets us have, say, 8 alts for a total of 9 chars, you'd need another acc to be able to do everything, at which point you could just divide your chars in such a way that lets you maximize the things you can do in your two freeholds.We have not received permission from Asgerr to share the quoted post.
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