Flagging System

Post by Okeydoke on 2022-10-15 04:14:25

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Post by Ludullu on 2022-10-15 04:23:57

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At this point I'd be really surprised if we were. Intrepid have obviously seen all the whining across all platforms about how "non-opt-in pvp is trash and the game will die because of it" and they've obviously seen how the genre barely has owpvp games in it, yet they've added 2 free pvp locations to the game recently. It'd be a super weird move to go 2 steps towards one side of design and then take several steps in the opposite direction.

I get that games change during development, but with the whole design of Ashes there's just too much stuff they'd need to change if they wanted to start appealing to the same people that whine about pvp.

Post by Okeydoke on 2022-10-15 05:14:18

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Post by BaSkA_9x2 on 2022-10-15 18:00:06

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Post by Dygz on 2022-10-16 12:28:17

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Post by SongRune on 2022-10-16 12:50:40

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It sounded to me like he explained the same system they use for Caravans, with an Attack/Defend style pop-up in that moment. I've been wondering about this too. A slip up after talking about Caravans for so long, perhaps? Or some kind of system where you have to opt into the area to actually loot or defend from looters? It seems like that could get convoluted. Hoping they clarify.

Post by Dygz on 2022-10-16 12:52:41

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Post by Strevi on 2022-10-16 13:23:44

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Post by Dygz on 2022-10-16 13:54:40

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Post by Myosotys on 2022-10-16 14:00:00

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Post by RunningRiot on 2022-10-17 05:18:19

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Post by Strevi on 2022-10-17 05:55:47

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