Freeholds P2W?
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Don't forget that you can't do everything on just one account. So the artisan system is p2w too. Oh, and the guild system is p2w too cause you can just make your own guild with your alt accounts and reap all the benefits yourself. Oh, and the node mayorship is p2w too cause you can just take up all the citizen slots of a scientific node with your alt accounts and become a forever mayor.
In other words, the whole game is p2w cause you can just pay for more accounts. I really think they should just go f2p
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Well, that's just a defeatist attitude towards the situation. If freeholds can be seen as p2w, even though they aren't, I'm sure other mechanics, that could in any way benefit from having several alt accs, could be made to appear p2w too.
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Ah, the classic "don't have $100, have 100 friends with a $1 each".
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Don't forget that you can't do everything on just one account. So the artisan system is p2w too. Oh, and the guild system is p2w too cause you can just make your own guild with your alt accounts and reap all the benefits yourself. Oh, and the node mayorship is p2w too cause you can just take up all the citizen slots of a scientific node with your alt accounts and become a forever mayor.
In other words, the whole game is p2w cause you can just pay for more accounts. I really think they should just go f2p
I know you think some of these are jokes but if a rich person wants to rule a node, they can and will. It isn't particularly more difficult than what I have seen done in other games. It is pretty easy to avoid such a place in your gameplay once you find out. It's also less effective than a guild node but I expect such a node would be very guild friendly.
Labor is cheap. 15$ a month also cheap. I don't necessarily mind or care about this type of p2w though. But they sure are paying to win.... I think I would even go as far as to say that such p2w is probably the healthiest kind you can have. They may think of you as their content as many a whale do, but ultimately they are the server's content, they just don't know it yet.
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I know you think some of these are jokes but if a rich person wants to rule a node, they can and will. It isn't particularly more difficult than what I have seen done in other games. It is pretty easy to avoid such a place in your gameplay once you find out. It's also less effective than a guild node but I expect such a node would be very guild friendly.
Labor is cheap. 15$ a month also cheap. I don't necessarily mind or care about this type of p2w though. But they sure are paying to win.... I think I would even go as far as to say that such p2w is probably the healthiest kind you can have. They may think of you as their content as many a whale do, but ultimately they are the server's content, they just don't know it yet.
I mean, I was only half joking. And I didn't even think about paying others to use your alts, but yeah, that'd be a much better way to utilize this "exploit". But as Baska said, at that point any paid game is p2w. Hell, literally any game would be, unless they put all kinds of limits on gameplay. Which was mainly the reason for sarcasm in my original comment.
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Additional freeholds are likely to grant additional in-game currency by giving you access to more money-making activities and 'tools' than you can fit in a single freehold.
Many people rightfully consider things that multiply economic power, such as "faster crafting" or "more farm spaces" as pay to win. A reasonable argument can be made for also including increased economic adaptability due to the additional opportunities for profit that are available if you are able to nimbly react to economic shifts.
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And create another problem. That is, potentially increasing the amount of housing by 8+ times. The world already had to be increased to accommodate 10k citizens. If alts could get separate housing and freeholds the game would have to support around 80k freeholds (or more if we'll have more than 8 char slots).