Post by Ludullu on 2022-10-23 08:31:22
If Intrepid really intend to have "<10% pve content" then I'd say it's gonna be more about pve. Mmo pvp is usually about who has achieved more, than purely about skill. This is one of the biggest reasons why people dislike pvp in mmos.We have not received permission from Noaani to share the quoted post.
But you can't really "achieve more" against a mob that was specifically designed around you having achieved that already. And the "<10%" difficulty would indicate that Intrepid want to create bosses that are meant to push those overachieving players to their limit.
Now there's a question of how in the living fuck Intrepid's planning on succeeding with that goal (that is if they want to keep bosses open world), but that's a whole different discussion that's probably months (if not years) out. We haven't heard a single word on this front and I'd definitely love if Intrepid fixed that.