Is the goal truly PvX?

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Post by Ludullu on 2022-10-26 11:04:44

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Well yeah, in the bigger picture of gear acquisition both pve and pvp most likely happened in order to get that gear. But unless you have some very good and powerful friends - ya ain't getting that gear anytime soon, because the people who did the pveing and pvping to have the right to get the gear will most likely keep doing that until they put all of their members in said gear (or at least the core power parties of the guild) and only then start redistributing that gear to other people.

There's a small chance that these kinds of guilds would be so preoccupied with farming stuff that they, somehow, would not have any money to do other things, while other guilds did the opposite - and they'd trade one for the other, but I somehow doubt that Ashes will have that kind of design. Though who knows, I might be wrong in that assumption.

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Post by Ludullu on 2022-10-26 11:30:22

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Someone has to get the mats to do the craft. If the mob/boss/quest is super difficult then only the people who have the skill to overcome that difficulty will get the mats. And when we're talking about open world dungeons, there's also pvp being added to that equation, so the people with the skills to beat the pve content will have to go through pvp content as well. Be that by just pvping themselves or by paying mercs or just having guildies who do the pvp for them.

The ones who did all of that and got the mats had "the right" (or, well, earned it rather) to get them, because they've overcome hardships to achieve their goal. Yes, they'll still have to utilize help of crafters (most likely from their guild) and gatherers and processers (probably also from their guild), but w/o mats you wouldn't be able to do the craft in the first place.
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Well, we were talking about methods of BiS gear acquisition and not adventuring, which is why I didn't mention other reasons to be in a dungeon, let along around a world boss.

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