Shards or Megaserver?

Post by Iskiab on 2022-11-26 02:01:22

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Post by Noaani on 2022-11-26 03:52:55

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Post by Botagar on 2022-11-26 05:12:38

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Post by Nerror on 2022-11-26 09:33:34

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Post by Ludullu on 2022-11-26 18:23:54

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Except we do know. There's gonna be 5 starting areas and there'll be queues, that supposedly will be remedied by preregistrations. We know that there'll be no shards either.

Post by Botagar on 2022-11-27 04:37:33

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Post by Ludullu on 2022-11-27 04:48:35

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It's not about whether it's possible, it's about whether such huge changes should happen. NW did a 180 in their design during alpha and we know how that turned out.
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How exactly would the game change for you, as a singular player? Node sieges might already bring together 1-2k people to fight over the node. Those people will be split apart around the node's center during a siege purely due to body collision. So you, as a singular player, would never even see more than a few hundred people on your screen, be it a 10k server or a 50k one.

And when you travel you'd still see the same amounts of people, because, as Intrepid's internal testing have apparently shown so far, the game needs way more space to properly accommodate its playerbase. Hell, it might even need more of that space once we get to alpha2 testing and have a few thousand people on a server.

Unless Intrepid go down the route of randomly generated content on the scale of whole continents - the game just can't support such numbers of players. And RGC is very rarely as good as properly manually designed one, let alone better.

Post by Mag7spy on 2022-11-27 05:02:26

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Post by Noaani on 2022-11-27 05:23:07

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Post by Veeshan on 2022-11-27 06:48:00

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Post by Nerror on 2022-11-27 10:06:57

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Post by Iskiab on 2022-11-29 22:17:51

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