Regarding the Hammer Ability
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I like it

The game is a fucking high fantasy. There is magic and everyone appears to be able to use it. Hammer ability looks nice, works nice and imo fits the fighter archetype just fine.
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Unironically
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And I'm almost sure that there'll be several classes that feel repetitive in their ability visuals/effects. There always are and there ought to be several in Ashes purely due to its class design. Hell, most secondary summoner classes would probably have some very similar-looking augments in the skillsets.
But it's not even about that. I see no real reason why Intrepid should limit themselves in how they design archetype abilities. Fight can use essence just as well as anyone else. His use would just take a different form from other archetypes. And the form of a summoned weapon is a valid one imo.