Post by Ludullu on 2022-12-05 02:05:33
I'd prefer 80% of the content to be purely group-based and 20% to be soloable but with a ranging difficulty.
And the content from the stream seemed like right around the harder side of soloable content to me. I'd just pull only a few mobs when I have my big nukes on cd. And unless the difficulty will come from purely the sponginess of enemies - these mobs would definitely be quite soloable. Agro ranges were fairly low, grouping was pretty sparse and with some proper movement you could easily only pull a few mobs at a time, if that.
I'd definitely prefer muuuuch harder pve than this. And as for questing, unless the quest is just "go kill 300 mobs", you should be able to just walk around these kinds of locations w/o too much issue, because I'd expect most of the respawn points to be occupied at most times. And if they're not, then it would just make a quest that much more exciting.
And the content from the stream seemed like right around the harder side of soloable content to me. I'd just pull only a few mobs when I have my big nukes on cd. And unless the difficulty will come from purely the sponginess of enemies - these mobs would definitely be quite soloable. Agro ranges were fairly low, grouping was pretty sparse and with some proper movement you could easily only pull a few mobs at a time, if that.
I'd definitely prefer muuuuch harder pve than this. And as for questing, unless the quest is just "go kill 300 mobs", you should be able to just walk around these kinds of locations w/o too much issue, because I'd expect most of the respawn points to be occupied at most times. And if they're not, then it would just make a quest that much more exciting.