We have not received permission from SirChancelot to share the quoted post.
You can transfer resources on ships and a lot of Ashes' design relies on resource transfers being contested. So naval combat is a requirement.
Right now we don't know what the arena ladder rewards will be, but unless those rewards will be one of a kind and only acquirable through arenas - removal of arenas wouldn't influence anything in the game. While removing the whole damn ocean and/or rivers would impact the entire world of the game and several potential content designs.
At the same time, SirChancelot is right (and so are you, which is the 'issue'). Naval combat was always a stretch goal that they happened to hit.
If it had been up to me, I would have cut the concept of an Arena Ladder from the start.
Because I suspect it goes against Ashes' systems/goals/long term success. But it's just a suspicion.
It's true that there's lots of things Ashes doesn't NEED, but when I say that, I say it only toward the understanding of the game as given thus far.
I didn't mention that whole 'Steven is a salesman' anecdote lightly. That possibility shifts so much of the context of what we discuss on this forum, that there end up being some topics where we can't even give proper feedback because we don't know whether it's appropriate or how 'far to go'.
Does Steven like Arenas, or just think other people like Arenas and hasn't developed any irritations toward them?