Things we DON'T like about AoC.
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I think we can highly promote and encourage interaction with those pillars, while still supporting several different gameplay styles. And that's kinda what Intrepid are already plan on doing.
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I think we can highly promote and encourage interaction with those pillars, while still supporting several different gameplay styles. And that's kinda what Intrepid are already plan on doing.
This isn't even a question, I think.
A player being told 'you can't progress down this path unless you engage in this content type' isn't weird. All you have to do is make sure that the players who want to progress path A also generally accept/like content-gate A that goes with it.
This is a 'matching game' problem, for most MMOs, not a content problem. There's almost always a way to match your content types to your paths, even within an MMO.
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