Corrupted players can't /trade or use storage.

Post by Noaani on 2023-02-27 05:19:29

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Post by Ludullu on 2023-02-27 05:23:03

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I'm like 90% sure that official servers were waaaay worse with this than private ones (cause XP rates were lower, so karma would go away slower). And Steven played on the official ones. So, if anything, even my own suppositions are probably understating how long it'd take to cleanse yourself.

Steven also played on earlier updates of the game and those were even harsher than later ones.

Post by Noaani on 2023-02-27 05:42:41

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Post by Okeydoke on 2023-02-27 06:35:58

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Post by Songcaller on 2023-02-27 07:59:33

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Post by Ludullu on 2023-02-27 14:46:39

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Could you go into that detail? Cause I'm definitely sure that the majority of private servers had higher rates. I'm sure that rates were tied to karma cleansing cause I tested that the last time this topic came up. I'm sure that Steven played L2 on earlier updates cause he played both Aion and AA and those came out right after the first few L2 patches, so he must've either moved on or at least greatly slowed down his L2 gameplay.

The only thing I don't know for sure is whether he played on official or private servers, but afaik the majority of western players played it on the official ones and iirc I've seen some people (even here) who played with Steven back in the day, which leads me to believe that he did in fact play on official servers.

So what exactly wasn't true in that comment?

Post by Veeshan on 2023-02-27 15:52:24

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Post by Depraved on 2023-03-02 15:12:54

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Post by tautau on 2023-03-02 17:14:40

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Post by Noaani on 2023-03-02 18:32:58

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Post by Ludullu on 2023-03-02 18:37:46

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If they counterbalance all those changes with reasonable corruption gain values - I'll be all for it. And if they restrict randos from picking up PKer's loot and only allow the PK killer to do that (and tie that into the BH system) - I'll be the first one to praise that kind of design.

Post by Arya_Yeshe on 2023-03-02 22:23:43

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Post by Ludullu on 2023-03-02 22:28:19

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That could lead to all kinds of abuses. A bait corpse with some semi-good loot to entice a random passerby to flag themselves, while some pvp-hungry dudes wait around the corner or behind a tree.

This also punishes anyone who'd be willing to stand up to the PKer, because now this player would be a target for anyone around them while the whole purpose of the system is to make the PKer "a mob" so that green players could enact revenge w/o fear.

Post by Arya_Yeshe on 2023-03-02 23:26:23

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Post by Ludullu on 2023-03-02 23:44:01

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This would depend on how Intrepid codes their flagging rules. A purple last hitter becomes red, but does the game track which green finishes of a red, considering that there's no change in the green's state.

And this would still leave the bait issue. While it definitely sounds nice to a pvper, it would be a lose-lose for any non-pvp person (or even some pvpers). You'd see a pile of loot, but you'd be afraid to take it cause you'd get flagged. I guess it could be seen as a risk/reward thing, but I dunno if I like bait-type equations for that part of the game.

Post by Noaani on 2023-03-03 02:46:09

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Post by Myosotys on 2023-03-03 05:11:27

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Post by Veeshan on 2023-03-03 16:19:24

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