Trash talk the Corruptin system

Post by Songcaller on 2023-03-03 18:55:41

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Post by Arya_Yeshe on 2023-03-03 19:31:45

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Post by Solvryn on 2023-03-03 20:20:42

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Post by Arya_Yeshe on 2023-03-03 20:43:29

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Post by Solvryn on 2023-03-03 22:04:02

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Post by Ludullu on 2023-03-03 23:39:21

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Only 2 of those are pvp and one of them is an RP-pvp (whateverthefuckthatmeans). Look at the population ratios and remember that WoW is a trash faction game. Yes, each server has a few masochists that love getting obliterated on the daily basis, but for the majority of people pretty much all of those servers - WoW is a pve game.

I dunno how it was back during vanilla, but that was also almost 20 years ago.

Post by Noaani on 2023-03-04 03:55:33

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Post by Ludullu on 2023-03-04 04:07:46

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But it could be a net negative for the corrupted player, but a net positive for the node system the kill took place in. I think that's the kind of loop a lot of people want. The PKer would still get punished, but their actions would be a positive on their surroundings.

Though again, that would only be the case if the corrupted player gets caught or decides to take the positive routes of corruption clearing rather than just grinding mobs.

Post by Noaani on 2023-03-04 06:49:40

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Post by insomnia on 2023-03-04 12:08:21

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Post by Arya_Yeshe on 2023-03-04 12:59:37

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Post by Ludullu on 2023-03-04 14:22:14

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The problem is that Intrepid keep releasing new details about this untested system and adding mechanics that go around it. We've learned that greens can't be CCed, so PKs cannot fight back against the hordes of people looking for a freebie from the Red. We also learned that corruption clearance will take a very long time. Then we get news of open seas and node ruins that completely circumvent the corruption system.

So how exactly should we react to the changes (or, revelations) of this system while neither us nor Intrepid have properly tested it. I'd say it's quite fair to hypothesize about the potential problems of the system when Intrepid is literally doing the same by making it more and more diminished in prevalence while also making the punishments harsher.
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And no one here wants that.

Post by Arya_Yeshe on 2023-03-04 14:26:26

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Post by Solvryn on 2023-03-04 19:38:14

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Post by Noaani on 2023-03-04 19:41:17

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Post by Ludullu on 2023-03-04 19:50:23

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But that's the point. Steven said that corruption clearing will be even harsher than L2's, the drop penalties are harsher (because you didn't drop any resources in L2), the BH's whole existence wasn't a thing in L2, and stat dampening wasn't a thing either.

I totally understood the stat dampening change, because I agree that lowbies shouldn't be harassed, so giving a shitton of corruption to a PKer who's killing lowbies so that he loses the ability to PK more is right imo. But L2's penalties were already quite hard even w/o the additional penalties that Ashes will have. And I'm sure you've seen other L2 players say that PKing wasn't even that widespread most of the time.

So when I see that we'll have an even harsher system in Ashes and then I see Steven adding mechanics that go around the corruption system - to me that's a red flag showing that Intrepid is scared of the backlash and are preventively enharshening the system w/o even testing it.

Of course it could all be the case of "this was planned from the very start, but we're only now learning the details", but then I'd have to ask "if you were already making the system as anti-owpvp as possible, why not advertise that as a feature? Way more people would be glad to hear that, instead of just hearing "we have a system to protect the pve players, trust me bro"".

Post by Songcaller on 2023-03-04 19:55:53

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Post by Noaani on 2023-03-04 20:00:32

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Post by Solvryn on 2023-03-04 20:43:05

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Post by Songcaller on 2023-03-04 21:05:48

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Post by Arya_Yeshe on 2023-03-04 22:00:05

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Post by Songcaller on 2023-03-04 22:07:06

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Post by Arya_Yeshe on 2023-03-04 22:12:04

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Post by Songcaller on 2023-03-04 22:15:47

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Post by Arya_Yeshe on 2023-03-04 22:18:27

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