Misses, resists and other combat RNG
We have not received permission from Lodrig to share this post.
We have not received permission from Songcaller to share this post.
We have not received permission from Korela to share this post.
We have not received permission from Mag7spy to share this post.
We have not received permission from Depraved to share this post.
We have not received permission from Songcaller to share this post.
We have not received permission from Mag7spy to share this post.
We have not received permission from Songcaller to share this post.
We have not received permission from Songcaller to share this post.
We have not received permission from Songcaller to share the quoted post.
How would it be any more OP than a system that lets the tank to just mechanically dodge incoming attacks? If the boss' attacks are all action and can be dodged - the tank is already OP. If the boss' attacks are tab (or at least some are), then there can be no such thing as an evasion tank w/o an "accuracy vs evasion" stat comparison.
And in the case of pvp, you want to get hit, because that's a hit that didn't go towards your mate. And if you're getting hit - you'd hope to be able to dodge the attack through stats. Though, this assumes a forced target situation or a proper tracking of action moves, where a tank can stand in-between an action attacker and their target and get hit instead.
We have not received permission from Songcaller to share this post.
We have not received permission from Songcaller to share the quoted post.
I think I'm misunderstanding smth or missing context. As I understand it the stat evasion IS the rng. Like, if you have 100 accuracy and the tank has 101 evasion - you'll still hit him a ton of times, but he'll be able to evade you quite a bit too. It's not like he'll start 100% evading anything that doesn't match his evasion in accuracy.
Is that a wrong assumption? Is that last sentence exactly how it works in some games?
We have not received permission from Spif to share this post.
We have not received permission from Songcaller to share the quoted post.
I think I'm misunderstanding smth or missing context. As I understand it the stat evasion IS the rng. Like, if you have 100 accuracy and the tank has 101 evasion - you'll still hit him a ton of times, but he'll be able to evade you quite a bit too. It's not like he'll start 100% evading anything that doesn't match his evasion in accuracy.
Is that a wrong assumption? Is that last sentence exactly how it works in some games?
Lots of games are very bad.
But no, not most of them.
There's at least one though. Forgive me for not remembering its name. After all, who remembers the names of games like that?
We have not received permission from Songcaller to share this post.
We have not received permission from Songcaller to share the quoted post.
As in, your attack just has a random chance to miss, no matter the stats of your target? If that's the case - that's the stupidest thing I've heard. I gueeeeess I could see it as a "critical fail" in a d&d setup or smth like that, where instead of even aiming at your target your character shoots the ground or the sky, but I just cannot see how that could be anywhere near usable in an mmo situation. The more you know, I guess.
We have not received permission from Songcaller to share the quoted post.
As in, your attack just has a random chance to miss, no matter the stats of your target? If that's the case - that's the stupidest thing I've heard. I gueeeeess I could see it as a "critical fail" in a d&d setup or smth like that, where instead of even aiming at your target your character shoots the ground or the sky, but I just cannot see how that could be anywhere near usable in an mmo situation. The more you know, I guess.
This is a core of at least a few MMOs.
In FFXI your melee accuracy cap is 95%.
Because you can always Nat 1.
Sometimes these are unrelated though, which often sucks a lot. When they are not, it's not so bad because it allows this part of the system to 'absorb' a certain level of 'accuracy vs evasion gap'.
(in case anyone is unclear, I have no specific care about this system when within the right framework)
We have not received permission from Depraved to share this post.
We have not received permission from JamesSunderland to share this post.
We have not received permission from Solvryn to share this post.
We have not received permission from Mag7spy to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Solvryn to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Solvryn to share this post.
We have not received permission from Nerror to share this post.
We have not received permission from Enigmatic Sage to share this post.
We have not received permission from Solvryn to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Solvryn to share this post.