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Haven't played a single one and when I play TL I doubt I'll be using it all that much, because I'll just grind the game with my own hands.
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Yes, casuals will always be around the same lvl, but I'm talking about their relation to the hardcores. W/o autobattling you either have a grand canyon of difference between the two or the hardcores don't even have anything to do so they just leave. With autobattling the casuals will just be a bit closer to hardcores, so they won't die in one shot, which will create an illusion of a fighting chance.
Back when L2 didn't have autobattling, the only ones who survived the game were those who either grinded the hell out of the game, could rmt heavily or completely didn't care about the competitiveness of the game (this was the minority of players). And because of that L2 is so poorly known that TL's combat has had such a huge impact on everyone.
Obviously in L2's case autobattling didn't help much, because it's fucking NCsoft designing everything else, but I do believe that sooner or later it'll be the norm in mmos that do not revolve around hardcore pve.