Post by Ludullu on 2023-12-16 21:06:20
I'd prefer if buff/debuff mechanics were the realm of the bards, while tanks simply have active protection in all kinds of forms. One of the main forms I'd want is repositioning tools:
Make the tank an active participant in the fight, rather than "I cast a buff/debuff and run around as a tin can, hoping that my party doesn't die before I do".
- reposition the tank
- reposition the ally
- reposition the enemy
- combos of all of the above
- a shield (think forcefield) that stops incoming/outgoing projectiles
- a shield that stops incoming/outgoing healing
- a shield that absorbs either of the above
- a shield that redirects either of the above
- a shield that reflects either of the above (with potential increase of the effect)
Make the tank an active participant in the fight, rather than "I cast a buff/debuff and run around as a tin can, hoping that my party doesn't die before I do".