Post by Ludullu on 2024-05-10 18:58:18
Yeah, and WAY FASTER in group situations. It's gonna be a bloodbath. I personally highly dislike it.
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I'm actually really curious to see how they'll manage to implement Bard in a game with a such a short TTK. In some games it takes almost that long to cast a single buff. I can't imagine being told that I might not even have time for one song before a battle's nearly over, but if Bards don't have a meaningful casting time, what does that look like? Narbash only really has one buff, so he isn't a great example. I'm quite curious to see how the team intends to make Bards effective without relegating us entirely to 'buffbot' status, or rewriting the archetype into something else entirely.
30 is for the tankier classes fighting each other. DPS would be even faster, and party v party will create 1s ttk, because assist-kills exist.We have not received permission from Okeydoke to share the quoted post.
30 is for the tankier classes fighting each other. DPS would be even faster, and party v party will create 1s ttk, because assist-kills exist.We have not received permission from Okeydoke to share the quoted post.
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The question to both of you would be this then: do you count ttk from the start of the attackers' animation or from the existence of any enemy effect on the target?I can only say that there are many reasonable designs in which TTK of 10s between two averagely balanced parties (i.e. only 1 or 2 duplicates of Primary Archetype in the party) does not lead to anyone getting actually burst down in under 5s.
We have not received permission from Mag7spy to share the quoted post.The question to both of you would be this then: do you count ttk from the start of the attackers' animation or from the existence of any enemy effect on the target?I can only say that there are many reasonable designs in which TTK of 10s between two averagely balanced parties (i.e. only 1 or 2 duplicates of Primary Archetype in the party) does not lead to anyone getting actually burst down in under 5s.
Cause we saw in the caravan showcase that a few rangers using snipe together just wiped a dude. Snipe is a long cast, so one might say it was a non-1-second ttk, but to me I don't care what my enemy does for howeverlong before he hits me, but if I die within a 1sec of a hit - imo that's a 1s ttk.
Defensive buffs would presumably get counterbalanced by offensive ones, unless Intrepid go out of their way to add long-lasting strong def buffs that MAKE the ttk last longer.
In any other case, a well-prepped group with a rogue that has full stealth can wipe an enemy cleric in under a second. I'll be glad if I'm wrong, but right now I'm not seeing a way where I could be wrong tbh.
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