Post by Azherae on 2024-09-04 14:56:32
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Disagree. Rogue is, in fact, one of the primary reasons for this.
If Rogue has an Augment School, that interacts with the 'Resource' of the Primary Archetype, not only is this likely to be something that base Rogue does not even need a lot of the time, it is also likely to be implemented very differently by what the Primary is.
A Fighter/Rogue (ShadowBlade? NightBlade? why have I seen 'NightBlade' recently?) who has an augment on one of their Forms, which then gets the 'Resource Consumption type of augment' activated, could get, say, 'Damage Penetration + Enmity/Threat Generation down'. This effect is useful as a self-targeted, 'on demand' effect that is also allowed to be relatively powerful and 'under the player's control'.
A Cleric/Rogue (Shadow Disciple) with the same Augment might use it on Divine Infusion and care a lot more about the Enmity/Threat Generation down.
While Rogue/Rogue would likely have a use for this Augment on some things, it might not want it to activate as a 'Resource Consumption' type. Therefore you end up making the decision about whether this augment should exist or how it works moreso based on how other Archetypes will use it, than how Rogue will use it or even a single thing about how Rogue works other than 'Yeah they should probably have Damage Pen and some Threat control' as a vague idea.
Furthermore, I can say that I would personally be dissatisfied otherwise, so for me, it is not a luxury. I absolutely want to be a Healer, but I refuse to be a healer without Stealth/Misdirection in Ashes of Creation. I consider that aspect to be just as important a part of my playstyle as the healing, and from my data gathering, at least 14% of players somewhat share this feeling enough to note it. I'd double that, from my experience, from people who don't.
Things like that are a luxury when your product is the only worthwhile one in a genre. When you have competition, you can't consider it a luxury, even if it isn't as imperative as some other things.
tl;dr I'm not actually interested in playing Cleric in Ashes, I am interested in playing Shadow Disciple specifically. Intrepid considers this level of freedom and build variety to be important, so I hold them to that.