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I believe that Neurath's goal is to redesign the entire system, classes, abilities, and balance. Therefore all of them are ideas on abilities. I read through it all for you, as I do with all the posts (since anything Neurath says, I check against previous design schemas from me or Compilations)
The Abilities mentioned all stand in the 'standard' column of design, and as pointed out by their creator, can't necessarily be understood outside of a design schema. I might try to codify Neurath's design schema if the ideas get enough traction, so let me know if you like what you see from skimming enough to care about doing that.
If Neurath sticks to this format, writing a parser for it is trivial, but I won't be 'doing it for fun' unless you ask
@CROW3
. It would take less time than a post, or I could assign it to someone else, but even then. (I have no input on these, I don't play Ranger, I don't have interest in things outside of Ashes' current design options, and I don't like the implied Combat design that these lead to).