Post by Ludullu on 2022-08-15 17:46:45
But what if they make that pve content as hard as the pvp content right before it? What if the "cage" that the boss is in, and the place that you pvp around for the right to enter, give Intrepid the ability to go all-out on the mechanics? This would still be pvx, because a single encounter has both pvp and pve directly related to it, but the pve would still be hardcore and the pvp would be hardcore as well because the loot would be great.We have not received permission from Noaani to share the quoted post.
You've said before that this would be bad because all bosses would be same, but I don't quite get your reasoning for saying that. You could have whatever you wanted in the "cage", so the boss variety could potentially be limitless. And you could even have different kinds of pvp outside of the "cage" too. Maybe there's some puzzle/mechanism that the whole raid has to do, and you gotta do it first so you kill the other side in the process. Maybe there's a "spill enough blood for the blood god" mechanic, where it just has to be a massacre, but you obviously want to come out on top because the room will open at a particular lvl of blood (unknown to players and randomly generated each time) and you want to be the first to go through the door because it'll close behind you.
To me that sounds like a true pvx experience. Ideally I'd love for both actions to be done by the same people on both sides, but I'm sure that there'll be enough anti-pvp/pve people that it'll just be two groups of 2 raids instead of just 1 raid each.