DPS Meter Megathread

Post by PeonLambda on 2022-08-15 16:27:30

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Post by Aerlana on 2022-08-15 17:00:13

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Post by Ludullu on 2022-08-15 17:46:45

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But what if they make that pve content as hard as the pvp content right before it? What if the "cage" that the boss is in, and the place that you pvp around for the right to enter, give Intrepid the ability to go all-out on the mechanics? This would still be pvx, because a single encounter has both pvp and pve directly related to it, but the pve would still be hardcore and the pvp would be hardcore as well because the loot would be great.

You've said before that this would be bad because all bosses would be same, but I don't quite get your reasoning for saying that. You could have whatever you wanted in the "cage", so the boss variety could potentially be limitless. And you could even have different kinds of pvp outside of the "cage" too. Maybe there's some puzzle/mechanism that the whole raid has to do, and you gotta do it first so you kill the other side in the process. Maybe there's a "spill enough blood for the blood god" mechanic, where it just has to be a massacre, but you obviously want to come out on top because the room will open at a particular lvl of blood (unknown to players and randomly generated each time) and you want to be the first to go through the door because it'll close behind you.

To me that sounds like a true pvx experience. Ideally I'd love for both actions to be done by the same people on both sides, but I'm sure that there'll be enough anti-pvp/pve people that it'll just be two groups of 2 raids instead of just 1 raid each.

Post by PeonLambda on 2022-08-15 18:37:30

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Post by Aerlana on 2022-08-15 19:37:55

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Post by Noaani on 2022-08-16 01:29:26

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Post by Noaani on 2022-08-16 01:34:28

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Post by Ludullu on 2022-08-16 01:37:53

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So just to make sure, you're suggesting that only 1/20 bosses could have both amazing pvp and amazing pve. While the rest would be either shitty pve with good pvp (because they're open world and if they were super difficult then no one would ever kill them) or amazing pve with literally 0 pvp (as in, instanced).

Or how do you envision addition of content that is considered pvx while also being great pvx and not just a completely unbalanced mess leaning to the either side of the spectrum?

Post by Aerlana on 2022-08-16 01:59:16

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Post by Azherae on 2022-08-16 02:06:50

I have few ideas beyond what Intrepid is already doing. I can see little tweaks to core design (of most games, Ashes might already be doing them) to make it better (I've designed similar things, but obv not on MMO scales).

But in the end, there's many many reasons why it all boils down to 'The Boss itself is a hazard zone, the PvP occurs within that hazard zone'. For me, this is enough, I am okay with variance in only the Hazard zones. I look forward to seeing what they do beyond this, and will just enjoy the game if this is 'all that can be done'.

Post by Noaani on 2022-08-16 02:22:43

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Post by Ludullu on 2022-08-16 03:48:46

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I should've been more clear in my comments and shoulda moved away from that particular "cage" metaphor, my bad.

I started a new thread on this topic, to not only stop the off-topic discussion here, but to also get more opinions
https://forums.ashesofcreation.com/discussion/53288/world-instances

Post by TheClimbTo1 on 2022-08-18 06:46:18

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Post by Noaani on 2022-08-18 10:08:44

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Post by Songcaller on 2022-08-18 10:41:01

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Post by Dygz on 2022-08-18 11:46:27

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Post by Dizz on 2022-08-18 19:15:48

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Post by Chucksticks on 2022-08-18 19:22:58

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Post by TheClimbTo1 on 2022-08-18 19:29:59

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Post by Songcaller on 2022-08-18 19:50:31

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Post by Dizz on 2022-08-19 00:39:44

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Post by Noaani on 2022-08-19 03:26:24

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Post by Noaani on 2022-08-19 03:34:19

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Post by Mag7spy on 2022-08-19 17:12:24

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Post by Azherae on 2022-08-19 17:48:10

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You mean 'worst way'.

The deeper you push, the deeper they dive.

BDO has parsers, and that game didn't even show MISSES in game until recently.

All you'd end up doing is making it 'the thing available to a few people with the skill to do it' instead (or slowing your server to a crawl in a specific way which seems like a bad plan).

Your spirit is admirable for your cause, your method would not achieve it.

Post by Mag7spy on 2022-08-19 17:54:32

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Post by Azherae on 2022-08-19 18:06:10

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Here, you can use this to make your point.

https://www.reddit.com/r/blackdesertonline/comments/jn5w7p/test_of_how_elixirs_work_that_apply_defense/

Enjoy.

Post by Dizz on 2022-08-19 19:06:17

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Post by Azherae on 2022-08-19 19:16:27

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Your understanding is correct.

Some people in this thread also believe that this is contradictory thinking, and others believe that parsers, trackers, and meters, lead to toxic behaviour.

Post by Songcaller on 2022-08-19 19:36:37

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