1,200 member Guild Alliances and Server Control

Post by Taiphee on 2022-02-23 15:07:21

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Post by Azherae on 2022-02-23 15:49:32

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I don't understand this response for three reasons.

1) We know that the big guilds that do this will be incredibly well organized, they come in from other games where they were already well organized, with 'grunts' joining purely because of the snowball effect and the fact that the people who act as 'grunts' are specifically not very directed or guild leader types on their own.
2) Ashes' world may be big, but it is definitely not so big that you can't do it, I don't even think twice about a 20-30 minute travel time in most games if I'm doing group stuff. It would only take 5-8 'strong officer' level players to spread out over half the map or more.
3) Alpha and Beta test phases are extremely unlikely to be representative of this unless a certain type of player who normally 'eventually dominates' but doesn't start with that goal, sets that as their goal from day one. For example, in order to test Corruption, I would have to try to break the system, but the style of play that would be a proper test for the Corruption system isn't my preferred playstyle and would probably get a disproportionate response if I just went in day 1 'to break the Corruption system'.

There's a difference between going 'I assume that guy has a cold, because he's wearing a scarf and a hat when it isn't that cold', and 'I assume that guy has a cold because he has a slight fever, inflammation, runny nose, mild cough, sneezing, and was talking about being fatigued'.

Your post sounds like going 'well we'll have to wait for a bit to get a diagnosis, we can't be sure it's a cold because he's mostly been in places that said they disinfected after all the other people who might have had colds'. Nothing you said actually counters the 'symptoms' of big guild issues in MMOs because they're basically innate to MMOs, especially now that the big guilds can literally just 'make guides on how they want people to play'.

Do you understand how 'a military' works? It's like that.

Post by mcstackerson on 2022-02-23 16:38:16

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Post by Dargron on 2022-02-24 00:31:40

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Post by JustVine on 2022-02-24 00:45:47

Defined terms of debate:

My definitions:
'heavily influence' = Have a strong effect on the economy, nodes in power, and therefore what 'gear/structures' are present and in what quantity of them are generally available.
'dominate' = Can do activities with no opposition, or requires an equally sized alliance to oppose server affecting activities.
'server affecting activities' = 'impacts the entire shape of the relevant economic centers' or 'strongly influences what nodes are in power and therefore what content is available' and 'able to control what actions other players can take without strong opposition from the mega guild'
'mega guild' = 'guilds that have a meta alliance that meet or exceed the in game caps'

I think what happens in Eve definitely fits that. Domination is not zero sum directly, it's more about who controls the terms for engagement and what people have to consider when making politically impacting gameplay.

Post by tautau on 2022-02-24 00:54:22

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