Post by Azherae on 2021-05-30 07:44:49
This is an equation though.
If I ask 'why can't a Fighter/Tank be a tank', here's what prevents that overall.
1. Can they do more DPS than a tank?
Probably, or we may not see a lot of Fighters...
2. Can they find a way to take near or less damage than a tank?
Probably harder, but most of the tank abilities so far don't do damage reduction consistently, or other classes can help provide a lot of this.
3. Can they control adds (for some this might even be optional)?
Dunno, but this is pretty binary.
4. Can they match a Tank/X's bonus to Threat?
Not saying I know, here, but if the answer is yes via augments, then the equation's done.
This class has all the abilities of a Fighter, and outperforms the Tank at Tanking in at least some groups, where 'Ultimate Defense' isn't necessary for whatever reason.
Are we assuming that Bulwark and Ultimate Defense are such powerful damage mitigation tools that nothing can match them?
If I ask 'why can't a Fighter/Tank be a tank', here's what prevents that overall.
1. Can they do more DPS than a tank?
Probably, or we may not see a lot of Fighters...
2. Can they find a way to take near or less damage than a tank?
Probably harder, but most of the tank abilities so far don't do damage reduction consistently, or other classes can help provide a lot of this.
3. Can they control adds (for some this might even be optional)?
Dunno, but this is pretty binary.
4. Can they match a Tank/X's bonus to Threat?
Not saying I know, here, but if the answer is yes via augments, then the equation's done.
This class has all the abilities of a Fighter, and outperforms the Tank at Tanking in at least some groups, where 'Ultimate Defense' isn't necessary for whatever reason.
Are we assuming that Bulwark and Ultimate Defense are such powerful damage mitigation tools that nothing can match them?