Action-based combat any worth ?
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I'm gonna throw
this link
in here too even though it's sort of spamming/repetition from the other thread. Twice the complaints! (I'm serious, please complain).
Battles are at 3:00, 5:35, 6:55, 10:31, 11:20 (tower objective group battle), 13:25 (another), 17:00, etc
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My understanding so far, from trying to sift through most people's philosophies and feelings, is that
either
people are very invested in illusions,
or
they need to spend more time really trying to hash this out with each other.
On the other hand, that character is quite rudimentary, I chose Feng Mao on purpose to 'get the maximum number of complaints', so to speak.
Or rather, to see what people don't complain about. I'll gather up the data (probably in the Combat Discussion thread) once enough people give input, I guess.
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Can you link the APOC content you've seen (I understand that you might mean that you played it) that doesn't count as FPS style combat?
Or would you prefer to write up a definition of that so that this doesn't devolve further? It'd really help the whole discussion if we had better defined terms. This quabbling is wasting a lot of keystrokes.
Won't someone please think of the keyboards?
Edit: There's a 'definition' in this thread but it's basically false, as Vhaeyne pointed out. FPS are increasingly about team strategy, Objective based games with this team comp concept (Valorant, Overwatch, Paladins, Team Fortress) have been more popular lately. So I'm asking which side of Dygz' definition these are excluded from. Are these 'not FPS', or are they 'not good in an RPG'?
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Then please humor me. Can you give an example of a strategy in an MMORPG that does not exist in Overwatch, or a strategy in Overwatch that does not work in an MMORPG (within a PvP context, PvE's relevance to most people who desire Action Combat seems to be quite small so far?)
I genuinely do not understand the 'relay race' vs 'basketball team' analogy. For reference in case it helps, I have played Overwatch a little, Paladins a lot, Team Fortress never (but I can ask a teammate instead of badgering you about the specifics of your explanation) and Valorant never.
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Thanks a lot, Dygz! I understand much better now your perspective and precisely why you end up at odds with others on this topic.
I'll probably stop engaging you about it or 'complaining', not because I am disregarding your perception, it's hard to put into words, but maybe I can summarize it as:
"To you, if Paladins had a few more abilities, it might count as Action Combat in the same way as APOC."
Whereas I'm not sure Overwatch could get to that point.
Given our communication styles it'll be hard to 'meet in the middle' so I yield my 'half of the court' to you.
I still want everyone's opinion on the video I linked, but as that's something for the other thread, I'm out, of this one.
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