Race Representation in a Node's Architecture

Post by VmanGman on 2021-08-03 20:49:02

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Post by Cypher on 2021-08-03 20:55:20

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Post by JustVine on 2021-08-03 21:04:32

I hope people consider architecture vote when picking their race. I don't like your solution. It soft locks locale to race.

Better solution IF we even think its a real problem. Let mayors optionally open a democratic vote on what style the node should be.

Post by VmanGman on 2021-08-03 21:08:51

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Post by Dygz on 2021-08-03 22:12:51

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Post by JustVine on 2021-08-03 22:15:18

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I think that is valid but I also think there is going to be a lot of kaelar players out there that preffer vek and empyrean architecture. A mayoral based democratic vote would fix this potential problem.

Post by bloodprophet on 2021-08-03 22:27:17

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Post by JustVine on 2021-08-03 22:34:07

I see it as a problem only because of this. Choosing race is a personal identity thing. But if you dislike your races architectural style and move to a node to avoid it, you are now a vote against the very thing you moved there for. Get enough of these people and it could possibly tip the balance to ruin the very thing they moved there for. It's a feature yes. But a mayoral issued democratic vote is a more true 'free market' solution. It doesn't even need to be cost free to issue.

Post by Dygz on 2021-08-03 22:41:43

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Post by Noaani on 2021-08-03 22:47:01

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Post by HumblePuffin on 2021-08-03 22:48:07

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Post by Dygz on 2021-08-03 22:53:47

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Post by HumblePuffin on 2021-08-03 23:09:55

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Post by Unkempt Foliage on 2021-08-04 00:03:23

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Post by Dygz on 2021-08-04 00:08:26

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Post by Azherae on 2021-08-04 03:26:34

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I think this is good, but if people don't want exactly that, how about one simpler option for those who move to areas where their interest in the architecture is toward the architecture of the area. Just a toggle in either Character Creation or at some specific point that lets you give 'generic' or 'current' node exp?

e.g. if I live in a Vek node as an Empyrean and I want to 'respect their culture and not change it', then my efforts just go to 'Vek style' because it is a Vek node already. This way, players who just like 'the current look of an area' or are 'wandering drifters with no direct wish for input' can just have 'no effect'.

This would keep a strong enough incentive for people to play as a race if they wanted the architecture but otherwise didn't care that much (because you need at least some base of that race in the area, probably still quite a few of them) but for those who really want to be a specific race but don't want to interrupt anyone else, they can do this part.

Could even put it as a toggle or something within the Node once it gets to a certain level.

Either way, don't Tulnar already have a setup like this? I don't remember there being any plans for Tulnar Architecture, so Tulnar that live above ground might have this effect already?

Post by VmanGman on 2021-08-04 05:57:59

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Post by Dygz on 2021-08-04 06:36:50

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Post by VmanGman on 2021-08-04 06:42:20

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Post by Azherae on 2021-08-04 06:48:33

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It's not extreme at all, that's exactly how that works, it's just Search Engine Optimization/YouTube algorithms in 'reverse'.

Personally I'd bet on never seeing Nikua nodes past stage 3, on at least one server.

Post by Merek on 2021-08-04 11:07:59

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Post by VmanGman on 2021-08-04 14:00:36

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Post by Kurbbie on 2021-08-04 15:52:11

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Post by Dygz on 2021-08-04 15:59:19

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Post by Unkempt Foliage on 2021-08-04 16:26:22

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Post by Dygz on 2021-08-04 16:42:37

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Post by Unkempt Foliage on 2021-08-04 16:48:30

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Post by Dygz on 2021-08-04 18:15:18

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