PvP aspect and the likely effect to casual players

Post by Percimes on 2022-05-14 16:14:47

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Post by Dygz on 2022-05-14 16:43:47

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Post by Ludullu on 2022-05-14 16:56:48

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Google says that even the Olympic Committee recognizes Chess as a sport.

Post by Dygz on 2022-05-14 17:09:13

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Post by Ludullu on 2022-05-14 17:20:01

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I mean, official Olympic Committee is a fair bit better than people who believe in flat earth, but whatever really. You exert yourself in both football and chess. You use your brain in both and you use your body in both. To different extent in either of those, but the usage is still there. Yes, you don't cross them together by playing football on chess boards or chess on the football field, but both of them can be sports because they make use of your body to, sometimes, extreme extents. And they can appeal to the same people for maybe even same reasons.

The same could be said about fps and mmo genres. A long hardcore raid could be similar in feel to an fps tournament bracket, because in both situations you need to exert yourself to the max across several hours of peak concentration and precise actions. And most of the time both of those are done in a team of people, so there's that similarity too. And obviously there's the competitive side to it as @Percimes mentioned. World first raid runs or top 1 on the pvp ladder could be as alluring to an fps player as a tournament win or their own rank ladder. So I can definitely see why fps players would be interested in mmos and especially pvp mmos that Ashes promises to be.

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Post by Ludullu on 2022-05-16 13:10:19

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Yes we do! B)

Post by Ludullu on 2022-05-16 13:13:54

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And the game should try to have that decent combat on top of good lore. That way the mmo players can fight each other with decent combat, while the rpg players concentrate on the lore of the places where the mmo players are fighting. That's the whole point of an mmorpg imo. You combine the two, otherwise you just have a multiplayer game and a separate rpg game, of which we have many.

And allegedly that's exactly what Steven is trying to do. Have some deep lore, while the nodes/castles/guilds wage war around lore bosses and dungeons.

Post by Tragnar on 2022-05-16 13:38:05

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Post by Ludullu on 2022-05-16 13:40:08

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I'm nostalgic for the times when I suffered through hundreds of hours of losing in pvps just to come out on top later on. Those were the days :'(

Post by Tragnar on 2022-05-16 13:49:18

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Post by Ludullu on 2022-05-16 15:34:38

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I played some dota 2 back in the day, but it's not as interesting as pvp mmos. Mainly for, yes, the character progression. I'm completely fine with dying in pvp for a few months at the hands of stronger players if I know for sure that I can become one of those stronger players later on and win against them and others. And then get people who outprogress me. Rinse and repeat.

Post by Percimes on 2022-05-16 16:03:07

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