Protecting Our Casuals: Gear

Post by Tragnar on 2022-05-16 11:27:57

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Post by Azherae on 2022-05-16 19:05:33

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Optimally, you shouldn't be sure that either one wins. You shouldn't even care.

It's much more important to work out 'how Person B got the 9/10 gear' and 'whether or not the game should be rewarding the activity that led to that happening'.

Similarly, work out why Person A only has 7/10 gear even on the alt. All this stuff is extremely specific combat balance, and that's why the thread doesn't have MUCH meaning yet. You can't get upset at numbers, particularly the numbers cited, without understanding THOSE things.

If a player is used to games where getting BiS is a Slot Machine, then their perspective will almost obviously tilt toward 'no, let my skill matter'. If they are used to games where teamwork, focus, and efficient use of time are the path to 'BiS', then they might not respond to this sort of concept at all.

Which is mostly what this thread has been.

Post by Dygz on 2022-05-16 19:26:26

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Post by Azherae on 2022-05-17 01:23:24

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Well, with that amount of qualifiers, I can definitely answer.

Mirror match, same crafted gear PROGRESSION.

Tier 7 vs Tier 9, Experience on the Tier 7 side...

My vote is that Tier 7 player squeaks it out most of the time. 6.5 to 3.5 matchup.

If you somehow duplicated all the conditions across an 8v8, and we extend the amount of experience and skill gained also to 'working together as a group', now it's basically no contest. For me, Tier 7s win 9 out of 10.

Subtract the 'practiced team synergy' from both sides and we're back to a 5:5. Gear advantages stack in group better than personal skill advantages.

My counterquestion then... does this actually tell us anything about the design?

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