Post by Azherae on 2022-04-29 21:32:50
I don't believe I can give any opinion on it as described now, since the information given is not actually sufficient to decide.
Most of the other games I play have these functions. Many of them work exactly as described or 'better', they're part of core gameplay, just rarer. Giving specifics about how each works, doesn't matter because these things only feel right if they are tweaked to fit the world in a way that's hard to specify.
This is probably a 'wait and see' for me.
Besieged in FFXI, different weather based triggers in multiple games, 'basically the entire BGS of Elite Dangerous', a few dynamic things in Black Desert... little point in explaining them though because they're all so integrated with the world space, the flows of 'what players normally do with their time vs not' are all parts of this.
So far, I'm not particularly excited by anything as of the information I currently have.
Most of the other games I play have these functions. Many of them work exactly as described or 'better', they're part of core gameplay, just rarer. Giving specifics about how each works, doesn't matter because these things only feel right if they are tweaked to fit the world in a way that's hard to specify.
This is probably a 'wait and see' for me.
Besieged in FFXI, different weather based triggers in multiple games, 'basically the entire BGS of Elite Dangerous', a few dynamic things in Black Desert... little point in explaining them though because they're all so integrated with the world space, the flows of 'what players normally do with their time vs not' are all parts of this.
So far, I'm not particularly excited by anything as of the information I currently have.